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Diffstat (limited to 'src/runtime/Qt3DSCommandHelper.cpp')
-rw-r--r-- | src/runtime/Qt3DSCommandHelper.cpp | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/src/runtime/Qt3DSCommandHelper.cpp b/src/runtime/Qt3DSCommandHelper.cpp new file mode 100644 index 0000000..53c7648 --- /dev/null +++ b/src/runtime/Qt3DSCommandHelper.cpp @@ -0,0 +1,129 @@ +/**************************************************************************** +** +** Copyright (C) 1993-2009 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "RuntimePrefix.h" + +#include "Qt3DSCommandHelper.h" +#include "Qt3DSCommandEventTypes.h" +#include "Qt3DSPresentation.h" +#include "Qt3DSApplication.h" +#include "Qt3DSSlideSystem.h" + +namespace Q3DStudio { + +CCommandHelper::CCommandHelper() +{ +} + +CCommandHelper::~CCommandHelper() +{ +} + +static Option<Q3DStudio::UINT8> FindSlide(TElement &inElement, const char *slideName) +{ + IPresentation *thePresentation = inElement.GetBelongedPresentation(); + + int theSlideHashName = thePresentation->GetApplication().HashString(slideName); + TComponent *theComponent = thePresentation->GetComponentManager().GetComponent(&inElement); + UINT8 theSlideIndex = + thePresentation->GetSlideSystem().FindSlide(*theComponent, theSlideHashName); + if (theSlideIndex >= theComponent->GetSlideCount()) { + qt3ds::foundation::CRegisteredString elemPath = thePresentation->GetElementPath(inElement); + if (elemPath.IsValid()) { + qCCritical(qt3ds::INVALID_PARAMETER) + << "CCommandHelper: FindSlide: Unable to find slide " + << slideName << " on element " << elemPath.c_str(); + } else { + qCCritical(qt3ds::INVALID_PARAMETER) + << "CCommandHelper: FindSlide: Unable to find slide " << slideName; + } + return Empty(); + } + + return theSlideIndex; +} + +bool CCommandHelper::SetupGotoSlideCommand(TElement &inElement, Q3DStudio::INT32 inSlideIndex, + const SScriptEngineGotoSlideArgs &inArgs) +{ + IPresentation *thePresentation = inElement.GetBelongedPresentation(); + TElement *theTarget = GetComponentParent(&inElement); + SComponentGotoSlideData theSlideData(inSlideIndex); + theSlideData.m_Mode = inArgs.m_Mode; + theSlideData.m_Paused = inArgs.m_Paused; + theSlideData.m_Rate = inArgs.m_Rate; + theSlideData.m_Reverse = inArgs.m_Reverse; + theSlideData.m_StartTime = inArgs.m_StartTime; + // Resolve playthroughto if it has a valid value. + if (!isTrivial(inArgs.m_PlaythroughTo)) { + if (AreEqual(inArgs.m_PlaythroughTo, "next")) + theSlideData.m_PlaythroughTo = -1; + else if (AreEqual(inArgs.m_PlaythroughTo, "previous")) + theSlideData.m_PlaythroughTo = -2; + else { + // Find the slide if possible. If not, then just error leave things as they are. + + Option<UINT8> theSlideIndex = FindSlide(inElement, inArgs.m_PlaythroughTo); + if (theSlideIndex.hasValue()) + theSlideData.m_PlaythroughTo = *theSlideIndex; + } + } + thePresentation->GetComponentManager().SetupComponentGotoSlideCommand(theTarget, theSlideData); + UVariant theArg1; + UVariant theArg2; + qt3ds::intrinsics::memZero(&theArg1, sizeof(UVariant)); + qt3ds::intrinsics::memZero(&theArg2, sizeof(UVariant)); + thePresentation->FireCommand(COMMAND_GOTOSLIDE, theTarget, &theArg1, &theArg2); + return true; +} + +bool CCommandHelper::SetupGotoSlideCommand(TElement &inElement, const char *slideName, + const SScriptEngineGotoSlideArgs &inArgs) +{ + Option<UINT8> theSlideIndex = FindSlide(inElement, slideName); + if (theSlideIndex.hasValue()) + return SetupGotoSlideCommand(inElement, *theSlideIndex, inArgs); + return false; +} + +//============================================================================== +/** + * Checks if the given element is a component. If it isn't walks up the tree and looks for one. + * @param inElementManager the object that manages the elements in the presentation + * @param inElement the element to check if it's a component + * @return the component + */ +TElement *CCommandHelper::GetComponentParent(TElement *inElement) +{ + Q3DStudio_ASSERT(inElement); + return &inElement->GetComponentParent(); +} + +} // namespace Q3DStudio |