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-rw-r--r--src/runtime/Qt3DSElementHelper.h57
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-/****************************************************************************
-**
-** Copyright (C) 1993-2009 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#pragma once
-
-namespace qt3ds {
-namespace runtime {
- class IApplication;
-}
-}
-
-namespace Q3DStudio {
-
-class IPresentation;
-
-class CElementHelper
-{
-private:
- CElementHelper();
- CElementHelper(const CElementHelper &);
- CElementHelper &operator=(const CElementHelper &);
- virtual ~CElementHelper();
-
-public:
- static TElement *GetElement(qt3ds::runtime::IApplication &inApplication,
- IPresentation *inDefaultPresentation, const char *inPath,
- TElement *inStartElement = nullptr);
-};
-
-} // namespace Q3DStudio