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-rw-r--r--src/runtime/Qt3DSAttributeHashes.cpp1
-rw-r--r--src/runtime/Qt3DSAttributeHashes.h1
-rw-r--r--src/runtime/Qt3DSAttributeHashes.txt1
3 files changed, 3 insertions, 0 deletions
diff --git a/src/runtime/Qt3DSAttributeHashes.cpp b/src/runtime/Qt3DSAttributeHashes.cpp
index 4e320df..9d248b7 100644
--- a/src/runtime/Qt3DSAttributeHashes.cpp
+++ b/src/runtime/Qt3DSAttributeHashes.cpp
@@ -165,6 +165,7 @@ const char *GetAttributeString(const EAttribute inAttribute)
case ATTRIBUTE_DIFFUSELIGHTWRAP: return "diffuselightwrap";
case ATTRIBUTE_REFERENCEDMATERIAL: return "referencedmaterial";
case ATTRIBUTE_VERTEXCOLORS: return "vertexcolors";
+ case ATTRIBUTE_TRANSPARENCYMODE: return "transparencymode";
case ATTRIBUTE_ROTATIONUV: return "rotationuv";
case ATTRIBUTE_POSITIONU: return "positionu";
case ATTRIBUTE_POSITIONV: return "positionv";
diff --git a/src/runtime/Qt3DSAttributeHashes.h b/src/runtime/Qt3DSAttributeHashes.h
index a1cd41f..3f53541 100644
--- a/src/runtime/Qt3DSAttributeHashes.h
+++ b/src/runtime/Qt3DSAttributeHashes.h
@@ -156,6 +156,7 @@ enum EAttribute {
ATTRIBUTE_DIFFUSELIGHTWRAP = 0x038F6522, // diffuselightwrap
ATTRIBUTE_REFERENCEDMATERIAL = 0x035FDA80, // referencedmaterial
ATTRIBUTE_VERTEXCOLORS = 0x000814EC, // vertexcolors
+ ATTRIBUTE_TRANSPARENCYMODE = 0x02E77D05, // transparencymode
ATTRIBUTE_ROTATIONUV = 0x012E3A61, // rotationuv
ATTRIBUTE_POSITIONU = 0x01D05AB4, // positionu
ATTRIBUTE_POSITIONV = 0x01D15AF3, // positionv
diff --git a/src/runtime/Qt3DSAttributeHashes.txt b/src/runtime/Qt3DSAttributeHashes.txt
index 0cc3e07..b8e2a7f 100644
--- a/src/runtime/Qt3DSAttributeHashes.txt
+++ b/src/runtime/Qt3DSAttributeHashes.txt
@@ -120,6 +120,7 @@ translucentfalloff
diffuselightwrap
referencedmaterial
vertexcolors
+transparencymode
rotationuv
positionu