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+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef Q3DSDISTANCEFIELDGLYPHCACHE_P_H
+#define Q3DSDISTANCEFIELDGLYPHCACHE_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQuick/private/qsgadaptationlayer_p.h>
+#include "render/Qt3DSRenderTexture2D.h"
+#include "Qt3DSRenderContextCore.h"
+
+#if QT_VERSION >= QT_VERSION_CHECK(5,12,2)
+
+QT_BEGIN_NAMESPACE
+
+class QSGAreaAllocator;
+class Q3DSDistanceFieldGlyphCache : public QSGDistanceFieldGlyphCache
+{
+public:
+ struct TextureInfo {
+ qt3ds::render::NVRenderTexture2D *texture;
+ int padding = -1;
+
+ QRect allocatedArea;
+ QImage copy;
+ };
+
+ Q3DSDistanceFieldGlyphCache(const QRawFont &font,
+ qt3ds::render::IQt3DSRenderContext &context);
+ ~Q3DSDistanceFieldGlyphCache() override;
+
+ void requestGlyphs(const QSet<glyph_t> &glyphs) override;
+ void storeGlyphs(const QList<QDistanceField> &glyphs) override;
+ void referenceGlyphs(const QSet<glyph_t> &glyphs) override;
+ void releaseGlyphs(const QSet<glyph_t> &glyphs) override;
+
+ void processPendingGlyphs() override;
+
+ TextureInfo *textureInfoById(uint textureId) const;
+
+ qreal fontSize() const;
+
+private:
+ bool loadPregeneratedCache(const QRawFont &font);
+ TextureInfo *textureInfo(int index) const;
+
+ int maxTextureSize() const;
+ void resizeTexture(TextureInfo *info, int width, int height);
+ void setTextureData(qt3ds::render::NVRenderTexture2D *texture, QImage &image);
+
+ QSGAreaAllocator *m_areaAllocator = nullptr;
+ int m_maxTextureSize = 0;
+ int m_maxTextureCount = 3;
+
+ mutable QVector<TextureInfo> m_textures;
+ QHash<glyph_t, TextureInfo *> m_glyphsTexture;
+ QSet<glyph_t> m_unusedGlyphs;
+ qt3ds::render::IQt3DSRenderContext &m_context;
+};
+
+QT_END_NAMESPACE
+
+#endif // Q3DSDISTANCEFIELDGLYPHCACHE_P_H
+
+#endif // QT_VERSION >= QT_VERSION_CHECK(5,12,2)