diff options
Diffstat (limited to 'src/runtimerender/Qt3DSRenderTextureAtlas.h')
-rw-r--r-- | src/runtimerender/Qt3DSRenderTextureAtlas.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/src/runtimerender/Qt3DSRenderTextureAtlas.h b/src/runtimerender/Qt3DSRenderTextureAtlas.h new file mode 100644 index 0000000..46f7bdb --- /dev/null +++ b/src/runtimerender/Qt3DSRenderTextureAtlas.h @@ -0,0 +1,102 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_RENDER_TEXTURE_ATLAS_H +#define QT3DS_RENDER_TEXTURE_ATLAS_H +#include "Qt3DSRender.h" +#include "foundation/Qt3DSRefCounted.h" +#include "render/Qt3DSRenderBaseTypes.h" +#include "EASTL/algorithm.h" + +namespace qt3ds { +namespace render { + + class ITextRenderer; + + struct STextureAtlasRect + { + + STextureAtlasRect() + : m_X(0) + , m_Y(0) + , m_Width(0) + , m_Height(0) + { + } + + STextureAtlasRect(QT3DSI32 x, QT3DSI32 y, QT3DSI32 w, QT3DSI32 h) + : m_X(x) + , m_Y(y) + , m_Width(w) + , m_Height(h) + { + } + + QT3DSI32 m_X; + QT3DSI32 m_Y; + QT3DSI32 m_Width; + QT3DSI32 m_Height; + + // normalized coordinates + QT3DSF32 m_NormX; + QT3DSF32 m_NormY; + QT3DSF32 m_NormWidth; + QT3DSF32 m_NormHeight; + }; + + typedef eastl::pair<STextureAtlasRect, NVDataRef<QT3DSU8>> TTextureAtlasEntryAndBuffer; + + /** + * Abstract class of a texture atlas representation + */ + class ITextureAtlas : public NVRefCounted + { + protected: + virtual ~ITextureAtlas() {} + + public: + virtual QT3DSI32 GetWidth() const = 0; + virtual QT3DSI32 GetHeight() const = 0; + virtual QT3DSI32 GetAtlasEntryCount() const = 0; + virtual TTextureAtlasEntryAndBuffer GetAtlasEntryByIndex(QT3DSU32 index) = 0; + + virtual STextureAtlasRect AddAtlasEntry(QT3DSI32 width, QT3DSI32 height, QT3DSI32 pitch, + QT3DSI32 dataWidth, + NVConstDataRef<QT3DSU8> bufferData) = 0; + virtual void RelaseEntries() = 0; + + static ITextureAtlas &CreateTextureAtlas(NVFoundationBase &inFnd, + NVRenderContext &inRenderContext, QT3DSI32 width, + QT3DSI32 height); + }; +} +} + +#endif |