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Diffstat (limited to 'src/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h')
-rw-r--r-- | src/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/src/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h b/src/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h new file mode 100644 index 0000000..92ab3b2 --- /dev/null +++ b/src/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h @@ -0,0 +1,113 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_RENDER_DYNAMIC_OBJECT_H +#define QT3DS_RENDER_DYNAMIC_OBJECT_H +#include "Qt3DSRender.h" +#include "Qt3DSRenderGraphObject.h" +#include "Qt3DSRenderNode.h" +#include "EASTL/string.h" +#include "StringTools.h" + +namespace qt3ds { +namespace render { + + namespace dynamic { + struct SPropertyDefinition; + } + + // Dynamic objects are objects that have variable number of properties during runtime. + struct SDynamicObject : public SGraphObject + { + CRegisteredString m_ClassName; + NodeFlags m_Flags; + QT3DSU32 m_DataSectionByteSize; + QT3DSU32 m_ThisObjectSize; + + SDynamicObject(GraphObjectTypes::Enum inType, CRegisteredString inClassName, + QT3DSU32 inDSByteSize, QT3DSU32 thisObjSize); + + QT3DSU8 *GetDataSectionBegin() + { + QT3DSU8 *thisObjectStart = reinterpret_cast<QT3DSU8 *>(this); + QT3DSU8 *retval = thisObjectStart + m_ThisObjectSize; + QT3DS_ASSERT((reinterpret_cast<size_t>(retval) % 4 == 0)); + return retval; + } + + const QT3DSU8 *GetDataSectionBegin() const + { + return const_cast<SDynamicObject *>(this)->GetDataSectionBegin(); + } + + QT3DSU8 *GetDataSectionEnd() { return GetDataSectionBegin() + m_DataSectionByteSize; } + + template <typename TDataType> + void SetPropertyValueT(const dynamic::SPropertyDefinition &inDefinition, + const TDataType &inType); + template <typename TStrType> + void SetStrPropertyValueT(dynamic::SPropertyDefinition &inDefinition, + const char8_t *inValue, const char8_t *inProjectDir, + TStrType &ioWorkspace, IStringTable &inStrTable); + + void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition, bool inValue); + void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition, QT3DSF32 inValue); + void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition, QT3DSF32 inValue, + QT3DSU32 inOffset); + void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition, + const QT3DSVec2 &inValue); + void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition, + const QT3DSVec3 &inValue); + void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition, + const QT3DSVec4 &inValue); + void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition, QT3DSI32 inValue); + void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition, + CRegisteredString inValue); + + void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition, + const char8_t *inValue, const char8_t *inProjectDir, + Qt3DSString &ioWorkspace, IStringTable &inStrTable); + + void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition, + const char8_t *inValue, const char8_t *inProjectDir, + eastl::string &ioWorkspace, IStringTable &inStrTable); + + // Generic method used during serialization + // to remap string and object pointers + template <typename TRemapperType> + void Remap(TRemapperType &inRemapper) + { + SGraphObject::Remap(inRemapper); + inRemapper.Remap(m_ClassName); + } + }; +} +} +#endif |