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Diffstat (limited to 'src/runtimerender/graphobjects/Qt3DSRenderMaterialDirty.h')
-rw-r--r-- | src/runtimerender/graphobjects/Qt3DSRenderMaterialDirty.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/src/runtimerender/graphobjects/Qt3DSRenderMaterialDirty.h b/src/runtimerender/graphobjects/Qt3DSRenderMaterialDirty.h new file mode 100644 index 0000000..c04c1b6 --- /dev/null +++ b/src/runtimerender/graphobjects/Qt3DSRenderMaterialDirty.h @@ -0,0 +1,61 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_RENDER_MATERIAL_DIRTY_H +#define QT3DS_RENDER_MATERIAL_DIRTY_H + +namespace qt3ds { +namespace render { + class CMaterialDirty + { + private: + bool m_Dirty; + bool m_DirtyFlagWithInFrame; + + public: + CMaterialDirty() + : m_Dirty(true) + , m_DirtyFlagWithInFrame(m_Dirty) + { + } + + void SetDirty() { m_Dirty = m_DirtyFlagWithInFrame = true; } + bool IsDirty() const { return m_Dirty || m_DirtyFlagWithInFrame; } + void ClearDirty() { m_DirtyFlagWithInFrame = m_Dirty = false; } + void UpdateDirtyForFrame() + { + m_DirtyFlagWithInFrame = m_Dirty; + m_Dirty = false; + } + }; +} +} + +#endif // QT3DS_RENDER_MATERIAL_DIRTY_H |