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Diffstat (limited to 'src/system/Qt3DSFixedArray.h')
-rw-r--r-- | src/system/Qt3DSFixedArray.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/src/system/Qt3DSFixedArray.h b/src/system/Qt3DSFixedArray.h new file mode 100644 index 0000000..9f971d8 --- /dev/null +++ b/src/system/Qt3DSFixedArray.h @@ -0,0 +1,87 @@ +/**************************************************************************** +** +** Copyright (C) 1993-2009 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#pragma once + +#include <QtCore/QDebug> + +//============================================================================== +// Namespace +//============================================================================== +namespace Q3DStudio { + +//============================================================================== +/** + * Fixed size Ordered Collection that doesn't support growing. + */ +template <class T, int Size> +class CFixedArray +{ + //============================================================================== + // Typedefs + //============================================================================== +public: + typedef T TType; ///< Easy access to template type + + //============================================================================== + // Fields + //============================================================================== +protected: + T m_Data[Size]; ///< Allocated memory containing array data + INT32 m_Capacity; ///< Max number of elements possible + INT32 m_Count; ///< Current number of elements in array + + //============================================================================== + // Methods + //============================================================================== +public: // Construction + inline CFixedArray(); + inline ~CFixedArray(); + +public: // Management + inline void Clear(); + inline INT32 GetCount() const; + inline INT32 GetCapacity() const; + +public: // Stack access + inline void Push(const T &inValue); + inline const T &Pop(); + +public: // Array access + inline T &operator[](const INT32 inIndex); + inline void Remove(const INT32 inIndex); +}; + +} // namespace Q3DStudio + +//============================================================================== +// Template code +//============================================================================== +#include "Qt3DSFixedArray.inl" |