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+/****************************************************************************
+**
+** Copyright (C) 1993-2009 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#pragma once
+
+#include <QtCore/QDebug>
+
+//==============================================================================
+// Namespace
+//==============================================================================
+namespace Q3DStudio {
+
+//==============================================================================
+/**
+ * Fixed size Ordered Collection that doesn't support growing.
+ */
+template <class T, int Size>
+class CFixedArray
+{
+ //==============================================================================
+ // Typedefs
+ //==============================================================================
+public:
+ typedef T TType; ///< Easy access to template type
+
+ //==============================================================================
+ // Fields
+ //==============================================================================
+protected:
+ T m_Data[Size]; ///< Allocated memory containing array data
+ INT32 m_Capacity; ///< Max number of elements possible
+ INT32 m_Count; ///< Current number of elements in array
+
+ //==============================================================================
+ // Methods
+ //==============================================================================
+public: // Construction
+ inline CFixedArray();
+ inline ~CFixedArray();
+
+public: // Management
+ inline void Clear();
+ inline INT32 GetCount() const;
+ inline INT32 GetCapacity() const;
+
+public: // Stack access
+ inline void Push(const T &inValue);
+ inline const T &Pop();
+
+public: // Array access
+ inline T &operator[](const INT32 inIndex);
+ inline void Remove(const INT32 inIndex);
+};
+
+} // namespace Q3DStudio
+
+//==============================================================================
+// Template code
+//==============================================================================
+#include "Qt3DSFixedArray.inl"