Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Add documentation for frameDraw signal | Tony Leinonen | 2021-03-30 | 1 | -1/+2 |
* | add signal when renderer is drawing | Tony Leinonen | 2021-02-18 | 1 | -1/+8 |
* | Shader caching improvements | Miikka Heikkinen | 2020-02-25 | 1 | -0/+2 |
* | Update and fix documentation | Janne Kangas | 2020-02-06 | 1 | -1/+15 |
* | Add afterRendering signal to the Q3DSSurfaceViewer | Jere Tuliniemi | 2019-09-30 | 1 | -0/+2 |
* | Implement shader caching | Miikka Heikkinen | 2019-09-12 | 1 | -0/+1 |
* | Add docs for Q3DSSurfaceViewer::setQmlEngine/qmlEngine methods | Miikka Heikkinen | 2019-08-19 | 1 | -6/+8 |
* | Batch setDataInputValue calls also on C++ side | Janne Kangas | 2019-08-13 | 1 | -0/+7 |
* | Make runtime initialization optionally not block QML | Miikka Heikkinen | 2019-08-13 | 1 | -2/+2 |
* | Remove obsolete comment | Mats Honkamaa | 2019-06-25 | 1 | -2/+0 |
* | Initial OpenGL runtime documentation structure | Mats Honkamaa | 2019-06-19 | 1 | -1/+0 |
* | Long live the slayer! | Pasi Keränen | 2019-06-07 | 1 | -0/+722 |