| Commit message (Collapse) | Author | Age | Files | Lines |
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Task-number: QT3DS-3712
Change-Id: Ibb751d2ad462685f0ba39cef6a4d932708faac57
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
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This fixes a bug on the editor side and makes Float4 be in line with the
other types using QVector3D and QVector2D.
Task-number: QT3DS-3824
Change-Id: Iee04c56575e91afa1e3e27ed02abbe50a72231e0
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
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Float3 is an alternative naming for Vector, Rotation and Scale types
inline with the Float2 naming.
Float4 is an alternative to the Color type, but allows the editor to
show each channel as an input box.
Task-number: QT3DS-3824
Change-Id: I3f37712631015884d222743af32779b08c24fee8
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
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Initial commit of OpenGL Runtime to repository.
Based on SHA1 61823aaccc6510699a54b34a2fe3f7523dab3b4e
of qt3dstudio repository.
Task-number: QT3DS-3600
Change-Id: Iaeb80237399f0e5656a19ebec9d1ab3a681d8832
Reviewed-by: Pasi Keränen <pasi.keranen@qt.io>
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