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qt3dstudio/ogl-runtime.git
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2.6
2.7
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OpenGL based runtime for Qt 3D Studio
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Commit message (
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Author
Age
Files
Lines
*
Do not clear depth textures
Antti Määttä
2021-03-24
1
-2
/
+2
*
Fix uninitialized texture bug
Tomi Korpipaa
2021-01-15
1
-20
/
+42
*
Fix getting wrong text texture
Tomi Korpipaa
2020-11-18
1
-4
/
+4
*
Shader caching improvements
Miikka Heikkinen
2020-02-25
1
-2
/
+1
*
Support RGBE hdr images directly
Antti Määttä
2019-12-13
3
-179
/
+12
*
Add env flag for selecting OpenGL backend
Jere Tuliniemi
2019-12-09
1
-26
/
+35
*
Indicate effect shader errors in Editor
v2.5.0-beta2
Janne Kangas
2019-09-30
2
-10
/
+19
*
Fix crash when using wrong vertex layout in custom shaders
Jere Tuliniemi
2019-09-23
2
-2
/
+6
*
Check more than S3/DXT support for compressed textures
Andy Nichols
2019-09-17
5
-6
/
+46
*
Implement two-pass rendering for transparent objects
Antti Määttä
2019-09-12
6
-13
/
+13
*
Implement shader caching
Miikka Heikkinen
2019-09-12
11
-45
/
+163
*
Use reloadable textures with dynamic objects
Antti Määttä
2019-08-12
4
-7
/
+12
*
Fix format-security issues
Samuli Piippo
2019-08-06
2
-6
/
+6
*
Long live the slayer!
Pasi Keränen
2019-06-07
103
-0
/
+30212