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* Fix component visibility when changing slidesTony Leinonen2021-03-302-6/+25
* Fix time calculation with data inputsAntti Määttä2021-03-246-13/+19
* Fix component activation after slide changeAntti Määttä2021-03-232-4/+3
* Fix autotests after latest changesAntti Määttä2021-03-227-20/+40
* Remove overriding codeTony Leinonen2021-03-192-9/+1
* Calculate newTime when commands are being processedTony Leinonen2021-03-192-10/+12
* Apply queued changed when object is activeTony Leinonen2021-03-191-1/+3
* Add component to dirty list when switching slidesTony Leinonen2021-03-021-0/+4
* Render last animation frameTony Leinonen2021-02-251-1/+4
* Fix if structureTony Leinonen2021-02-181-7/+5
* Add case for datainput between slide changesTony Leinonen2021-01-262-8/+15
* Allow changing some attributes when element is inactiveAntti Määttä2020-10-201-1/+12
* Fix custom materials now showing before reloadAntti Määttä2020-10-141-1/+1
* Fix issues in dynamic object texture changeAntti Määttä2020-10-143-2/+31
* Implement image filteringAntti Määttä2020-10-143-0/+6
* Use images with dynamic object texturesAntti Määttä2020-10-142-0/+16
* Split SDynamicObject from graph objectsAntti Määttä2020-10-141-2/+3
* Don't switch deactivating component slideKaj Grönholm2020-10-122-1/+12
* Improve attributes handlingKaj Grönholm2020-10-083-0/+22
* Fix crash when slide change occursAntti Määttä2020-10-061-21/+18
* Revert "Fix slide activity changes"Kaj Grönholm2020-10-051-5/+0
* Fix slide activity changesKaj Grönholm2020-10-021-0/+5
* Fix incorrect data input behaviorTony Leinonen2020-09-283-3/+15
* Prevent duplicates in searchPaths and reverse itTomi Korpipaa2020-09-281-3/+4
* Unify source path usage in runtimeAntti Määttä2020-09-241-11/+15
* Add support for onActivate and onDeactivate ActionsKaj Grönholm2020-09-217-2/+38
* Fix performance timers compilationJanne Koskinen2020-08-171-1/+1
* Allow getting texture id from subpresentation layerAntti Määttä2020-08-121-36/+51
* Fix slide rollback when setting timeline valueJere Tuliniemi2020-07-231-5/+3
* Fix data inputs with delayed loadingv2.7.0-rc2Jere Tuliniemi2020-05-083-0/+18
* Fix activating child elements when di activatingAntti Määttä2020-05-041-7/+12
* Add support for skipping rendering framesKaj Grönholm2020-04-161-2/+24
* Add support for progressive stereoscopic renderingKaj Grönholm2020-04-081-6/+13
* Delayed loading: Load subpresentation with setAttributeJere Tuliniemi2020-03-262-1/+19
* Make sure GoToTime works also when triggered at simultaneous activationJanne Kangas2020-03-255-9/+56
* Add dynamic layer resizingJere Tuliniemi2020-02-283-0/+12
* Remove evaluator type datainput dead codeJanne Kangas2020-02-213-181/+0
* Add size and format to textureid queryJanne Kangas2020-02-112-0/+37
* Implement shader cache loading error handlingAntti Määttä2020-02-102-4/+10
* Merge branch '2.6'Antti Kokko2020-02-102-2/+2
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| * Fix crash in autotestv2.6.02.6Antti Määttä2020-01-302-2/+2
* | Load component subpresentation when neededJere Tuliniemi2020-02-061-4/+26
* | Fix delayed loading data input crashJere Tuliniemi2020-02-051-1/+1
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* Optimize element attribute name hashingAntti Määttä2020-01-2218-301/+319
* Don't render when scene is not changingAntti Määttä2020-01-222-6/+9
* Implement culling mode for materialsAntti Määttä2020-01-213-0/+3
* Remove unused and duplicate codeAntti Määttä2020-01-203-213/+0
* Load referenced material assets upon useJere Tuliniemi2020-01-162-0/+8
* Add toggle for disabling ambient occlusionJanne Kangas2020-01-153-0/+3
* Implement ordered groupAntti Määttä2020-01-133-0/+4