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qt3dstudio/ogl-runtime.git
2.4
2.5
2.6
2.7
master
OpenGL based runtime for Qt 3D Studio
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runtime
Commit message (
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Author
Age
Files
Lines
*
Unify source path usage in runtime
Antti Määttä
2020-09-24
1
-11
/
+15
*
Add support for onActivate and onDeactivate Actions
Kaj Grönholm
2020-09-21
7
-2
/
+38
*
Fix performance timers compilation
Janne Koskinen
2020-08-17
1
-1
/
+1
*
Allow getting texture id from subpresentation layer
Antti Määttä
2020-08-12
1
-36
/
+51
*
Fix slide rollback when setting timeline value
Jere Tuliniemi
2020-07-23
1
-5
/
+3
*
Fix data inputs with delayed loading
v2.7.0-rc2
Jere Tuliniemi
2020-05-08
3
-0
/
+18
*
Fix activating child elements when di activating
Antti Määttä
2020-05-04
1
-7
/
+12
*
Add support for skipping rendering frames
Kaj Grönholm
2020-04-16
1
-2
/
+24
*
Add support for progressive stereoscopic rendering
Kaj Grönholm
2020-04-08
1
-6
/
+13
*
Delayed loading: Load subpresentation with setAttribute
Jere Tuliniemi
2020-03-26
2
-1
/
+19
*
Make sure GoToTime works also when triggered at simultaneous activation
Janne Kangas
2020-03-25
5
-9
/
+56
*
Add dynamic layer resizing
Jere Tuliniemi
2020-02-28
3
-0
/
+12
*
Remove evaluator type datainput dead code
Janne Kangas
2020-02-21
3
-181
/
+0
*
Add size and format to textureid query
Janne Kangas
2020-02-11
2
-0
/
+37
*
Implement shader cache loading error handling
Antti Määttä
2020-02-10
2
-4
/
+10
*
Merge branch '2.6'
Antti Kokko
2020-02-10
2
-2
/
+2
|
\
|
*
Fix crash in autotest
v2.6.0
2.6
Antti Määttä
2020-01-30
2
-2
/
+2
*
|
Load component subpresentation when needed
Jere Tuliniemi
2020-02-06
1
-4
/
+26
*
|
Fix delayed loading data input crash
Jere Tuliniemi
2020-02-05
1
-1
/
+1
|
/
*
Optimize element attribute name hashing
Antti Määttä
2020-01-22
18
-301
/
+319
*
Don't render when scene is not changing
Antti Määttä
2020-01-22
2
-6
/
+9
*
Implement culling mode for materials
Antti Määttä
2020-01-21
3
-0
/
+3
*
Remove unused and duplicate code
Antti Määttä
2020-01-20
3
-213
/
+0
*
Load referenced material assets upon use
Jere Tuliniemi
2020-01-16
2
-0
/
+8
*
Add toggle for disabling ambient occlusion
Janne Kangas
2020-01-15
3
-0
/
+3
*
Implement ordered group
Antti Määttä
2020-01-13
3
-0
/
+4
*
Fix setting value for uninitialized attributes
Antti Määttä
2020-01-13
4
-2
/
+38
*
Fix SceneElement::currentSlideIndex
Janne Kangas
2020-01-13
1
-1
/
+7
*
Add project setting for automatically flipping compressed textures
Janne Kangas
2019-12-12
2
-3
/
+9
*
Prevent loading subpresentation multiple times
Antti Määttä
2019-12-10
1
-2
/
+3
*
Improve perf logging #2
Kaj Grönholm
2019-12-09
3
-18
/
+26
*
Improve perf logging & timers
Kaj Grönholm
2019-12-03
2
-31
/
+34
*
Always handle datainput-driven activity changes
Janne Kangas
2019-11-20
3
-4
/
+11
*
Allow setting timeline value when element is about to activate
Antti Määttä
2019-11-20
3
-2
/
+10
*
Fix crash when retrieving a non-existent texture id
Jere Tuliniemi
2019-11-20
1
-2
/
+4
*
Fix component behavior when the parent group is inactive
Jere Tuliniemi
2019-11-07
4
-1
/
+9
*
Fix crash when queueing attributes with delayed loading
Jere Tuliniemi
2019-11-04
2
-9
/
+12
*
Add legacy compile option for astc file types
v2.5.0
2.5
Janne Koskinen
2019-10-25
1
-2
/
+4
*
Fix datainput controlled component activity change
v2.5.0-rc3
v2.5.0-rc2
Antti Määttä
2019-10-18
1
-1
/
+6
*
Fix materialdef special characters
v2.5.0-beta3
Jere Tuliniemi
2019-10-07
1
-0
/
+1
*
Use logging categories with all debug messages
Antti Määttä
2019-10-07
1
-17
/
+10
*
Provide texture ids through the C++ API
Jere Tuliniemi
2019-09-30
2
-0
/
+25
*
Add debug logging for element visibilities overridden by datainput
Janne Kangas
2019-09-23
1
-4
/
+19
*
Fix loading subpresentations in preloadSlide
v2.5.0-beta1
Antti Määttä
2019-09-19
1
-1
/
+37
*
Add transparency mode selection to standard materials
Jere Tuliniemi
2019-09-19
3
-0
/
+3
*
Add "astc" as an acceptable image suffix
Jere Tuliniemi
2019-09-17
1
-1
/
+2
*
Support QQuickImageProvider in the runtime
Jere Tuliniemi
2019-09-17
1
-0
/
+4
*
Prevent crash when trying to preload non-existing slide
Antti Määttä
2019-09-17
1
-0
/
+4
*
Fix string comparison types
Antti Määttä
2019-09-17
1
-3
/
+6
*
Implement shader caching
Miikka Heikkinen
2019-09-12
2
-7
/
+6
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