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* Fix stereoscopic render layer cachingHEADmasterAntti Määttä2023-09-014-51/+66
* Revert "Fix stereoscopic rendering caching"Antti Määttä2023-08-151-4/+6
* Fix stereoscopic rendering cachingAntti Määttä2023-06-021-6/+4
* Add support for controlling the stereoscopic eye convergenceKaj Grönholm2023-06-015-20/+40
* Fix UB on iterate and eraseRobert Griebl2023-05-151-9/+9
* Fix memory leak in Qt3DSRendererImplLayerRenderHelperAntti Määttä2022-08-293-46/+41
* Increase glyph cache cap to 4 texturesEskil Abrahamsen Blomfeldt2022-06-161-1/+1
* Fix crash when expanding glyph cache beyond one textureEskil Abrahamsen Blomfeldt2022-06-162-23/+33
* Take negative leading into accountTomi Korpipaa2021-10-081-0/+7
* Check subprentation texture changeAntti Määttä2021-04-271-1/+2
* Fix crashing with missing OpenGL contextJanne Koskinen2021-03-301-0/+4
* Do not crash if signalproxy is nullTomi Korpipaa2021-03-181-1/+2
* add signal when renderer is drawingTony Leinonen2021-02-186-6/+23
* Fix scene change blackscreenTony Leinonen2021-01-151-0/+1
* Convert <br> to line break on runtimeTomi Korpipaa2020-11-192-0/+8
* Fix getting wrong text textureTomi Korpipaa2020-11-184-51/+29
* Propagate custom material dirty flag correctlyAntti Määttä2020-11-161-1/+1
* Fix crash when showing a certain presentation in viewerv2.8.0_5151v2.8.0Antti Määttä2020-10-221-0/+4
* Remove shader cache export restrictionAntti Määttä2020-10-211-13/+20
* Fix black screen in the editorAntti Määttä2020-10-214-24/+45
* Improve runtime build options documentationKaj Grönholm2020-10-161-0/+4
* Fix ghost images in presentationsAntti Määttä2020-10-161-1/+1
* Fix rendering problems with ordered group and alphatest objectsAntti Määttä2020-10-162-80/+82
* Revert "Fix blending issues in ordered group"Antti Määttä2020-10-161-9/+3
* Fix images having subpresentations and mipmapsAntti Määttä2020-10-161-4/+7
* Manually convert snapper macros to shader codeAntti Määttä2020-10-161-2/+56
* Add option for always premultiplied astcKaj Grönholm2020-10-153-0/+25
* Fix custom materials now showing before reloadAntti Määttä2020-10-145-20/+7
* Fix issues in dynamic object texture changeAntti Määttä2020-10-145-36/+77
* Implement image filteringAntti Määttä2020-10-149-5/+75
* Use images with dynamic object texturesAntti Määttä2020-10-149-286/+108
* Split SDynamicObject from graph objectsAntti Määttä2020-10-1412-158/+155
* Add RGBA_ETC2 format to scan for transparency functionAntti Määttä2020-10-081-0/+1
* Fix crash when slide change occursAntti Määttä2020-10-068-168/+144
* Try to resolve images only onceKaj Grönholm2020-10-012-8/+24
* Prevent duplicates in searchPaths and reverse itTomi Korpipaa2020-09-281-4/+5
* Add signal objectv2.8.0-beta1Kaj Grönholm2020-09-251-0/+3
* Unify source path usage in runtimeAntti Määttä2020-09-2411-115/+289
* Remove unused codeAntti Määttä2020-09-211-4/+0
* Remove unused functionsAntti Määttä2020-09-211-22/+0
* Ignore schema when comparing texture keysJanne Koskinen2020-09-141-0/+5
* Try loading files outside of UIP/UIAJanne Koskinen2020-09-141-0/+14
* Fix disable depth test and disable depth prepassTony Leinonen2020-09-142-3/+7
* Fix RGBE specular map shaderAntti Määttä2020-09-141-8/+19
* Fix function parametersTony Leinonen2020-09-091-4/+4
* Disable alpha test for screen blend modeTony Leinonen2020-09-091-1/+2
* Support automatic detection of texture file extensionKaj Grönholm2020-09-041-5/+43
* Fix stereomode crashKaj Grönholm2020-08-251-0/+1
* Fix stereoscopic rendering with subpresentationsKaj Grönholm2020-08-126-6/+18
* Allow getting texture id from subpresentation layerAntti Määttä2020-08-123-8/+8