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qt3dstudio/ogl-runtime.git
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OpenGL based runtime for Qt 3D Studio
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src
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runtimerender
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Qt3DSRenderUIPLoader.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix custom materials now showing before reload
Antti Määttä
2020-10-14
1
-6
/
+3
*
Fix issues in dynamic object texture change
Antti Määttä
2020-10-14
1
-7
/
+19
*
Implement image filtering
Antti Määttä
2020-10-14
1
-0
/
+2
*
Use images with dynamic object textures
Antti Määttä
2020-10-14
1
-14
/
+26
*
Split SDynamicObject from graph objects
Antti Määttä
2020-10-14
1
-2
/
+7
*
Fix crash when slide change occurs
Antti Määttä
2020-10-06
1
-1
/
+4
*
Add signal object
v2.8.0-beta1
Kaj Grönholm
2020-09-25
1
-0
/
+3
*
Add dynamic layer resizing
Jere Tuliniemi
2020-02-28
1
-0
/
+4
*
Implement culling mode for materials
Antti Määttä
2020-01-21
1
-0
/
+1
*
Add toggle for disabling ambient occlusion
Janne Kangas
2020-01-15
1
-0
/
+1
*
Implement ordered group
Antti Määttä
2020-01-13
1
-0
/
+2
*
Add project setting for automatically flipping compressed textures
Janne Kangas
2019-12-12
1
-0
/
+1
*
Store line feeds as substitute characters in UIP
Janne Kangas
2019-11-06
1
-0
/
+4
*
Add transparency mode selection to standard materials
Jere Tuliniemi
2019-09-19
1
-0
/
+1
*
Implement two-pass rendering for transparent objects
Antti Määttä
2019-09-12
1
-1
/
+4
*
Add property to Camera to enable frustum culling when needed
Andy Nichols
2019-08-29
1
-0
/
+1
*
Long live the slayer!
Pasi Keränen
2019-06-07
1
-0
/
+2089