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qt3dstudio/ogl-runtime.git
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OpenGL based runtime for Qt 3D Studio
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runtimerender
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graphobjects
Commit message (
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Author
Age
Files
Lines
*
Fix studio viewport rendering when scene camera is visible
Antti Määttä
2020-05-07
2
-3
/
+3
*
Don't try to load images with a subpresentation id as the path
Jere Tuliniemi
2020-04-27
1
-1
/
+2
*
Make attributes referenced for custom materials
Janne Kangas
2020-04-07
1
-2
/
+2
*
Add dynamic layer resizing
Jere Tuliniemi
2020-02-28
4
-3
/
+118
*
Implement culling mode for materials
Antti Määttä
2020-01-21
2
-0
/
+12
*
Add toggle for disabling ambient occlusion
Janne Kangas
2020-01-15
2
-0
/
+2
*
Implement ordered group
Antti Määttä
2020-01-13
2
-0
/
+7
*
Add project setting for automatically flipping compressed textures
Janne Kangas
2019-12-12
3
-3
/
+7
*
Fix qml subpresentation alpha premultiply setting
Antti Määttä
2019-12-04
1
-1
/
+1
*
Fix subpresentation transparent clear
Antti Määttä
2019-11-29
1
-9
/
+11
*
Premultiply subpresentation clear color
Antti Määttä
2019-11-21
1
-0
/
+5
*
Force shader compilation on effect active
Janne Kangas
2019-11-07
1
-0
/
+2
*
Indicate material shader errors in Editor
Janne Kangas
2019-10-02
1
-0
/
+13
*
Indicate effect shader errors in Editor
v2.5.0-beta2
Janne Kangas
2019-09-30
2
-0
/
+16
*
Add transparency mode selection to standard materials
Jere Tuliniemi
2019-09-19
2
-0
/
+11
*
Support QQuickImageProvider in the runtime
Jere Tuliniemi
2019-09-17
1
-0
/
+3
*
Add property to Camera to enable frustum culling when needed
Andy Nichols
2019-08-29
2
-0
/
+2
*
Use reloadable textures with dynamic objects
Antti Määttä
2019-08-12
3
-0
/
+11
*
Ignore sourcepath when subpresentation is set
Kaj Grönholm
2019-08-06
1
-1
/
+3
*
Fix progressive antialiasing
Antti Määttä
2019-06-28
1
-3
/
+4
*
Long live the slayer!
Pasi Keränen
2019-06-07
33
-0
/
+4224