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path: root/src/runtimerender/rendererimpl/Qt3DSRendererImplLayerRenderData.cpp
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* Fix disable depth test and disable depth prepassTony Leinonen2020-09-141-2/+2
* Fix function parametersTony Leinonen2020-09-091-4/+4
* Fix stereoscopic rendering with subpresentationsKaj Grönholm2020-08-121-2/+4
* Fix transparent objects in ordered groupsJere Tuliniemi2020-07-281-1/+0
* Limit directional shadow map frustum to scene boundsJere Tuliniemi2020-04-241-31/+70
* Fix Temporal AA memory leak with dynamic layer resizeJere Tuliniemi2020-04-031-0/+2
* Release layer cache texture when layer size changesJere Tuliniemi2020-03-231-0/+10
* Disable temporal AA when layer texture size changesJere Tuliniemi2020-03-231-4/+6
* Add dynamic layer resizingJere Tuliniemi2020-02-281-1/+15
* Fix blending issues in ordered groupJanne Kangas2020-02-261-3/+10
* Don't render when scene is not changingAntti Määttä2020-01-221-5/+8
* Implement ordered groupAntti Määttä2020-01-131-123/+209
* Improve perf logging #2Kaj Grönholm2019-12-091-41/+56
* Improve perf logging & timersKaj Grönholm2019-12-031-8/+8
* Fix subpresentation transparent clearAntti Määttä2019-11-291-0/+4
* Detach depthstencil attachment after shadow passJanne Kangas2019-11-271-0/+2
* Fix rendering effects and caching effect textureAntti Määttä2019-10-031-3/+13
* Indicate effect shader errors in Editorv2.5.0-beta2Janne Kangas2019-09-301-0/+1
* Provide texture ids through the C++ APIJere Tuliniemi2019-09-301-9/+14
* Fix background color clear with shadowsAntti Määttä2019-09-251-1/+3
* Implement two-pass rendering for transparent objectsAntti Määttä2019-09-121-44/+87
* Stereoscopic improvementsKaj Grönholm2019-09-111-11/+17
* Fix issues with AO and multiple layersAntti Määttä2019-08-191-2/+1
* Fix progressive antialiasingAntti Määttä2019-06-281-3/+2
* Premultiply clear color before clearAntti Määttä2019-06-201-2/+16
* Long live the slayer!Pasi Keränen2019-06-071-0/+2220