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qt3dstudio/ogl-runtime.git
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OpenGL based runtime for Qt 3D Studio
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runtimerender
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resourcemanager
Commit message (
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Author
Age
Files
Lines
*
Add option for always premultiplied astc
Kaj Grönholm
2020-10-15
2
-0
/
+21
*
Add RGBA_ETC2 format to scan for transparency function
Antti Määttä
2020-10-08
1
-0
/
+1
*
Fix crash when slide change occurs
Antti Määttä
2020-10-06
6
-163
/
+136
*
Try to resolve images only once
Kaj Grönholm
2020-10-01
2
-8
/
+24
*
Prevent duplicates in searchPaths and reverse it
Tomi Korpipaa
2020-09-28
1
-4
/
+5
*
Unify source path usage in runtime
Antti Määttä
2020-09-24
6
-105
/
+259
*
Remove unused code
Antti Määttä
2020-09-21
1
-4
/
+0
*
Remove unused functions
Antti Määttä
2020-09-21
1
-22
/
+0
*
Ignore schema when comparing texture keys
Janne Koskinen
2020-09-14
1
-0
/
+5
*
Try loading files outside of UIP/UIA
Janne Koskinen
2020-09-14
1
-0
/
+14
*
Support automatic detection of texture file extension
Kaj Grönholm
2020-09-04
1
-5
/
+43
*
Add ECT2_EAC to supported ktx formats
Antti Määttä
2020-05-07
1
-0
/
+2
*
Make attributes referenced for custom materials
Janne Kangas
2020-04-07
1
-6
/
+21
*
Add warning for missing images during batch load
Jere Tuliniemi
2020-01-27
1
-0
/
+2
*
Fix assert when scanning hdr image for transparency
Antti Määttä
2020-01-10
1
-0
/
+1
*
Support RGBE hdr images directly
Antti Määttä
2019-12-13
4
-78
/
+326
*
Add project setting for automatically flipping compressed textures
Janne Kangas
2019-12-12
6
-20
/
+52
*
Improve perf logging #2
Kaj Grönholm
2019-12-09
2
-3
/
+3
*
Fix opaque pixel detection
Jere Tuliniemi
2019-12-05
1
-2
/
+3
*
Improve perf logging & timers
Kaj Grönholm
2019-12-03
2
-3
/
+3
*
Support LEGACY_ASTC_LOADING with delayed loading
Jere Tuliniemi
2019-11-20
1
-0
/
+2
*
Remove extra memcopy from ASTC loading
Janne Koskinen
2019-10-11
1
-4
/
+4
*
Add transparency mode selection to standard materials
Jere Tuliniemi
2019-09-19
1
-0
/
+29
*
Fix ASTC loading
Kimmo Ollila
2019-09-17
1
-0
/
+5
*
Add support for loading ASTC texture containers
Andy Nichols
2019-09-17
3
-0
/
+207
*
Check more than S3/DXT support for compressed textures
Andy Nichols
2019-09-17
1
-6
/
+8
*
Support QQuickImageProvider in the runtime
Jere Tuliniemi
2019-09-17
5
-10
/
+63
*
Implement two-pass rendering for transparent objects
Antti Määttä
2019-09-12
4
-19
/
+53
*
Long live the slayer!
Pasi Keränen
2019-06-07
24
-0
/
+8777