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* Fix loading pregenerated distance field cachev2.5.0-rcEskil Abrahamsen Blomfeldt2019-10-151-1/+2
* Remove extra memcopy from ASTC loadingJanne Koskinen2019-10-111-4/+4
* Add anaglyph stereoscopic modes into opengl runtimeKaj Grönholm2019-10-114-3/+26
* Fix rendering effects and caching effect textureAntti Määttä2019-10-031-3/+13
* Fix asserts when using effectsAntti Määttä2019-10-031-0/+1
* Indicate material shader errors in EditorJanne Kangas2019-10-0215-30/+144
* Indicate effect shader errors in Editorv2.5.0-beta2Janne Kangas2019-09-308-17/+44
* Provide texture ids through the C++ APIJere Tuliniemi2019-09-306-18/+49
* Fix background color clear with shadowsAntti Määttä2019-09-251-1/+3
* Add transparency mode selection to standard materialsJere Tuliniemi2019-09-197-1/+71
* Fix ASTC loadingKimmo Ollila2019-09-171-0/+5
* Add support for loading ASTC texture containersAndy Nichols2019-09-173-0/+207
* Check more than S3/DXT support for compressed texturesAndy Nichols2019-09-171-6/+8
* Support QQuickImageProvider in the runtimeJere Tuliniemi2019-09-176-10/+66
* Fix distance field text rendering with alpha testAntti Määttä2019-09-173-5/+10
* Implement two-pass rendering for transparent objectsAntti Määttä2019-09-1225-319/+1023
* Improve stereo camera positioningKaj Grönholm2019-09-121-11/+4
* Implement shader cachingMiikka Heikkinen2019-09-124-427/+314
* Stereoscopic improvementsKaj Grönholm2019-09-114-25/+73
* Fix eliding when text is alignedKaj Grönholm2019-09-051-2/+9
* Convert GGX specular function to isotropicAntti Määttä2019-08-291-3/+3
* Add property to Camera to enable frustum culling when neededAndy Nichols2019-08-296-12/+20
* Add support for stereoscopic renderingKaj Grönholm2019-08-235-6/+189
* Support clearing image and buffer caches on demandMiikka Heikkinen2019-08-234-3/+21
* Fix issues with AO and multiple layersAntti Määttä2019-08-191-2/+1
* Lazy load subpresentationsAntti Määttä2019-08-152-7/+13
* Do not build glyphs needlesslyJanne Kangas2019-08-153-10/+5
* Fix caching of effect imagesAntti Määttä2019-08-151-2/+2
* Fix custom shader textures that don't specify default valueMiikka Heikkinen2019-08-151-5/+2
* Adapt distance field cache to 5.14Laszlo Agocs2019-08-142-0/+12
* Use reloadable textures with dynamic objectsAntti Määttä2019-08-128-85/+212
* Fix distance field text bounding box calculationsKaj Grönholm2019-08-071-5/+7
* Font rendering fixesMiikka Heikkinen2019-08-064-47/+76
* Ignore sourcepath when subpresentation is setKaj Grönholm2019-08-061-1/+3
* Add custom shader recompilation support to the runtimeJere Tuliniemi2019-08-013-1/+59
* Fix progressive antialiasingAntti Määttä2019-06-288-30/+56
* Premultiply clear color before clearAntti Määttä2019-06-203-5/+36
* Add matteEnabled to viewer settingsAntti Määttä2019-06-202-4/+11
* Fix memory leak from showRenderStatsMiikka Heikkinen2019-06-202-10/+11
* Fix string type data inputs and setAttribute leaking memoryMiikka Heikkinen2019-06-202-6/+21
* Do not build distance field shaders if they are not usedAntti Määttä2019-06-172-1/+3
* Fix assert when creating distance field meshAntti Määttä2019-06-171-2/+2
* Long live the slayer!Pasi Keränen2019-06-07180-0/+62019