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qt3dstudio/ogl-runtime.git
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OpenGL based runtime for Qt 3D Studio
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uipparser
Commit message (
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Author
Age
Files
Lines
*
Fix issues in dynamic object texture change
Antti Määttä
2020-10-14
4
-5
/
+15
*
Use images with dynamic object textures
Antti Määttä
2020-10-14
1
-7
/
+9
*
Add signal object
v2.8.0-beta1
Kaj Grönholm
2020-09-25
2
-0
/
+4
*
Add default texture paths to source paths
Antti Määttä
2020-04-24
2
-5
/
+12
*
Make attributes referenced for custom materials
Janne Kangas
2020-04-07
1
-1
/
+2
*
Optimize element attribute name hashing
Antti Määttä
2020-01-22
2
-3
/
+3
*
Load referenced material assets upon use
Jere Tuliniemi
2020-01-16
2
-15
/
+109
*
Make visibility setting for elements in master slide persistent
Janne Kangas
2019-09-11
1
-0
/
+3
*
Remove some warnings from Qt3DSDMAnimation.h
Mahmoud Badri
2019-08-28
1
-1
/
+1
*
Fix Easing animation
Mahmoud Badri
2019-08-19
2
-66
/
+51
*
Lazy load subpresentations
Antti Määttä
2019-08-15
1
-6
/
+12
*
Fix Float4 use
Jere Tuliniemi
2019-08-15
1
-0
/
+9
*
Make runtime initialization optionally not block QML
Miikka Heikkinen
2019-08-13
3
-11
/
+18
*
Use reloadable textures with dynamic objects
Antti Määttä
2019-08-12
2
-5
/
+57
*
Long live the slayer!
Pasi Keränen
2019-06-07
8
-0
/
+5695