summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorChristian Strømme <christian.stromme@qt.io>2018-10-28 13:51:55 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2018-10-29 13:21:35 +0000
commit82cfec43ab454a9bb2c26a4d738d49b338e88000 (patch)
tree7a46808f41756e3979b5aff2c247d53035fa3fb6
parente946bad5624fbaf9c297972a2c2b4316aae9baa8 (diff)
Change PlayerType names to Scene and Component
... the names Slide and ComponentSlide doesn't make much sense. Change-Id: I19d76012625d4d5c2eb4ed379305c21586678455 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
-rw-r--r--src/runtime/q3dsslideplayer.cpp16
-rw-r--r--src/runtime/q3dsslideplayer_p.h6
2 files changed, 11 insertions, 11 deletions
diff --git a/src/runtime/q3dsslideplayer.cpp b/src/runtime/q3dsslideplayer.cpp
index 7f1e778..a8697d6 100644
--- a/src/runtime/q3dsslideplayer.cpp
+++ b/src/runtime/q3dsslideplayer.cpp
@@ -378,7 +378,7 @@ void Q3DSSlidePlayer::sceneReady()
const bool viewerMode = (m_mode == PlayerMode::Viewer);
- if (viewerMode && m_type == PlayerType::Slide && (currentSlide->initialPlayState() == Q3DSSlide::Play))
+ if (viewerMode && m_type == PlayerType::Scene && (currentSlide->initialPlayState() == Q3DSSlide::Play))
play();
else
pause();
@@ -634,7 +634,7 @@ Q3DSSlidePlayer::Q3DSSlidePlayer(QSharedPointer<Q3DSAnimationManager> animationM
m_component(component),
m_animationManager(animationManager),
m_mode(parent->mode()),
- m_type(PlayerType::ComponentSlide)
+ m_type(PlayerType::Component)
{
}
@@ -657,7 +657,7 @@ void Q3DSSlidePlayer::setInternalState(Q3DSSlidePlayer::PlayerState state)
// The current slide is stored in the scene manager or in the component, depending
// on which type of player we are.
- Q3DSSlide *previousSlide = (m_type == PlayerType::Slide) ? m_sceneManager->currentSlide()
+ Q3DSSlide *previousSlide = (m_type == PlayerType::Scene) ? m_sceneManager->currentSlide()
: m_component->currentSlide();
// When going from Idle to X there's no previous slide, so correct the
@@ -718,7 +718,7 @@ void Q3DSSlidePlayer::handleCurrentSlideChanged(Q3DSSlide *slide, Q3DSSlide *pre
const auto queueSlideEvent = [this](Q3DSSlide *slide, const QString &evName) {
Q3DSGraphObject *eventTarget = m_sceneManager->m_scene;
- if (m_type != PlayerType::Slide)
+ if (m_type != PlayerType::Scene)
eventTarget = m_component;
const QVariantList args {
@@ -755,7 +755,7 @@ void Q3DSSlidePlayer::handleCurrentSlideChanged(Q3DSSlide *slide, Q3DSSlide *pre
// 2. Apply properties for this slide (update eyeball values and keep values for dynamic kf. etc.).
if (slide) {
// A bit crude, but whatever
- if (m_type == PlayerType::Slide)
+ if (m_type == PlayerType::Scene)
m_sceneManager->m_currentSlide = slide;
else
m_component->setCurrentSlide(slide);
@@ -801,7 +801,7 @@ void Q3DSSlidePlayer::handleCurrentSlideChanged(Q3DSSlide *slide, Q3DSSlide *pre
// If this is the top scene player also sync the scene.
if (m_data.pendingState != PlayerState::Playing) {
flushQueuedChanges();
- if (m_type == PlayerType::Slide)
+ if (m_type == PlayerType::Scene)
m_sceneManager->syncScene();
}
@@ -825,7 +825,7 @@ void Q3DSSlidePlayer::setSlideTime(Q3DSSlide *slide, float time, bool forceUpdat
bool parentVisible = true;
// If this is a component player, then check if the component is visible.
- if (m_type == Q3DSSlidePlayer::PlayerType::ComponentSlide) {
+ if (m_type == Q3DSSlidePlayer::PlayerType::Component) {
// Since we can be called from another slide, check if there's a pending visibility
// update for us.
const auto foundIt = m_sceneManager->m_pendingObjectVisibility.constFind(m_component);
@@ -1107,7 +1107,7 @@ void Q3DSSlidePlayer::evaluateDynamicObjectVisibility(Q3DSGraphObject *obj)
{
bool parentVisible = true;
// If this is a component player, then check if the component is visible.
- if (m_type == Q3DSSlidePlayer::PlayerType::ComponentSlide) {
+ if (m_type == Q3DSSlidePlayer::PlayerType::Component) {
// Since we can be called from another slide, check if there's a pending visibility
// update for us.
const auto foundIt = m_sceneManager->m_pendingObjectVisibility.constFind(m_component);
diff --git a/src/runtime/q3dsslideplayer_p.h b/src/runtime/q3dsslideplayer_p.h
index 2e8b637..7886489 100644
--- a/src/runtime/q3dsslideplayer_p.h
+++ b/src/runtime/q3dsslideplayer_p.h
@@ -84,8 +84,8 @@ public:
enum class PlayerType
{
- Slide,
- ComponentSlide
+ Scene,
+ Component
};
Q_ENUM(PlayerType)
@@ -168,7 +168,7 @@ private:
Q3DSComponentNode *m_component = nullptr;
QSharedPointer<Q3DSAnimationManager> m_animationManager;
PlayerMode m_mode = PlayerMode::Viewer;
- PlayerType m_type = PlayerType::Slide;
+ PlayerType m_type = PlayerType::Scene;
QVector<std::function<void()>> m_queuedChanges;