diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2018-12-13 13:17:14 +0100 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2018-12-13 13:17:18 +0100 |
commit | 2ff27c75ed79f3c2fe5cd4c933011593312e962c (patch) | |
tree | 0960924e6589d0ff915e3049c4e6d28bf7e2cc0a /tests | |
parent | 5caa5b0519e4d1e1dc8bacc600d1dea644cd4a99 (diff) | |
parent | 8cdb99c910f2f57972b652c3fb8d520ba615f110 (diff) |
Merge remote-tracking branch 'origin/2.2'
Change-Id: I8977367f3742088a51b0308496de8816e407b0c2
Diffstat (limited to 'tests')
-rw-r--r-- | tests/scenes/slideplayer/dynamickeyframes/DynamicKeyframe3.uip | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/tests/scenes/slideplayer/dynamickeyframes/DynamicKeyframe3.uip b/tests/scenes/slideplayer/dynamickeyframes/DynamicKeyframe3.uip new file mode 100644 index 0000000..34056f2 --- /dev/null +++ b/tests/scenes/slideplayer/dynamickeyframes/DynamicKeyframe3.uip @@ -0,0 +1,165 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<UIP version="4" > + <Project > + <ProjectSettings author="" company="" presentationWidth="2400" presentationHeight="900" maintainAspect="False" > + <CustomColors count="16" >#7391ff #ffffff #ff0055 #ffffff #606060 #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors> + </ProjectSettings> + <Graph > + <Scene id="Scene" > + <Layer id="Layer" > + <Camera id="Camera" /> + <Model id="Rectangle" > + <Material id="Default" name="Default" /> + </Model> + <Model id="Rectangle2" > + <Material id="Default_001" name="Default" /> + </Model> + <Group id="Group" > + <Text id="State1" /> + <Text id="State2" /> + <Text id="State3" /> + <Text id="State4" /> + </Group> + <Group id="CTRLs" > + <Text id="BtnState1" /> + <Text id="BtnState2" /> + <Text id="BtnState3" /> + <Text id="BtnState4" /> + </Group> + </Layer> + </Scene> + </Graph> + <Logic > + <State name="Master Slide" component="#Scene" > + <Add ref="#Layer" /> + <Add ref="#Camera" orthographic="True" /> + <Add ref="#Rectangle" name="Rectangle1" opacity="50" position="-110 0 0" scale="2 2 1" sourcepath="#Rectangle" /> + <Add ref="#Default" diffuse="1 0 0" shaderlighting="None" /> + <Add ref="#Rectangle2" name="Rectangle2" opacity="50" position="110 0 0" scale="2 2 1" sourcepath="#Rectangle" /> + <Add ref="#Default_001" diffuse="0 0.333333 1" shaderlighting="None" /> + <Add ref="#Group" name="Labels" position="0 0 -2" /> + <Add ref="#State1" name="State1" font="TitilliumWeb-Regular" position="-900 300 0" textstring="State 1" /> + <Add ref="#State2" name="State2" font="TitilliumWeb-Regular" position="900 300 0" textstring="State 2" /> + <Add ref="#State3" name="State3" font="TitilliumWeb-Regular" position="-900 -300 0" textstring="State 3" /> + <Add ref="#State4" name="State4" font="TitilliumWeb-Regular" position="900 -300 0" textstring="State 4" /> + <Add ref="#CTRLs" name="CTRLs" /> + <Add ref="#BtnState1" name="BtnState1" font="TitilliumWeb-Regular" position="-300 -400 0" textstring="State 1" > + <Action id="BtnState1-Action" eyeball="True" triggerObject="#BtnState1" event="onPressureDown" targetObject="#Scene" handler="Go to Slide" > + <HandlerArgument name="Slide" type="String" argtype="Slide" value="Slide1" /> + </Action> + </Add> + <Add ref="#BtnState2" name="BtnState2" font="TitilliumWeb-Regular" position="-100 -400 0" textstring="State 2" > + <Action id="BtnState2-Action" eyeball="True" triggerObject="#BtnState2" event="onPressureDown" targetObject="#Scene" handler="Go to Slide" > + <HandlerArgument name="Slide" type="String" argtype="Slide" value="Slide2" /> + </Action> + </Add> + <Add ref="#BtnState3" name="BtnState3" font="TitilliumWeb-Regular" position="100 -400 0" textstring="State 3" > + <Action id="BtnState3-Action" eyeball="True" triggerObject="#BtnState3" event="onPressureDown" targetObject="#Scene" handler="Go to Slide" > + <HandlerArgument name="Slide" type="String" argtype="Slide" value="Slide3" /> + </Action> + </Add> + <Add ref="#BtnState4" name="BtnState4" font="TitilliumWeb-Regular" position="300 -400 0" textstring="State 4" > + <Action id="BtnState4-Action" eyeball="True" triggerObject="#BtnState4" event="onPressureDown" targetObject="#Scene" handler="Go to Slide" > + <HandlerArgument name="Slide" type="String" argtype="Slide" value="Slide4" /> + </Action> + </Add> + <State id="Scene-Slide1" name="Slide1" > + <Set ref="#Layer" endtime="6000" /> + <Set ref="#Camera" endtime="6000" /> + <Set ref="#Rectangle" endtime="6000" position="0 0 0" > + <AnimationTrack property="position.x" type="EaseInOut" dynamic="True" >0 -900 0 0 2 -900 0 0</AnimationTrack> + <AnimationTrack property="position.y" type="EaseInOut" dynamic="True" >0 300 0 0 2 300 0 0</AnimationTrack> + <AnimationTrack property="position.z" type="EaseInOut" dynamic="True" >0 0 0 0 2 0 0 0</AnimationTrack> + </Set> + <Set ref="#Rectangle2" endtime="6000" position="0 0 0" > + <AnimationTrack property="position.x" type="EaseInOut" dynamic="True" >4 -900 0 0 6 -900 0 0</AnimationTrack> + <AnimationTrack property="position.y" type="EaseInOut" dynamic="True" >4 300 0 0 6 300 0 0</AnimationTrack> + <AnimationTrack property="position.z" type="EaseInOut" dynamic="True" >4 0 0 0 6 0 0 0</AnimationTrack> + </Set> + <Set ref="#Group" endtime="6000" /> + <Set ref="#State1" endtime="6000" /> + <Set ref="#State2" endtime="6000" /> + <Set ref="#State3" endtime="6000" /> + <Set ref="#State4" endtime="6000" /> + <Set ref="#CTRLs" endtime="6000" /> + <Set ref="#BtnState1" endtime="6000" /> + <Set ref="#BtnState2" endtime="6000" /> + <Set ref="#BtnState3" endtime="6000" /> + <Set ref="#BtnState4" endtime="6000" /> + </State> + <State id="Scene-Slide2" name="Slide2" playthroughto="Previous" > + <Set ref="#Layer" endtime="5999" /> + <Set ref="#Camera" endtime="5999" /> + <Set ref="#Rectangle" endtime="5999" position="0 0 0" > + <AnimationTrack property="position.x" type="EaseInOut" dynamic="True" >0 900 0 0 2 900 0 0</AnimationTrack> + <AnimationTrack property="position.y" type="EaseInOut" dynamic="True" >0 300 0 0 2 300 0 0</AnimationTrack> + <AnimationTrack property="position.z" type="EaseInOut" dynamic="True" >0 0 0 0 2 0 0 0</AnimationTrack> + </Set> + <Set ref="#Rectangle2" endtime="5999" position="0 0 0" > + <AnimationTrack property="position.x" type="EaseInOut" dynamic="True" >3.999 900 0 0 5.999 900 0 0</AnimationTrack> + <AnimationTrack property="position.y" type="EaseInOut" dynamic="True" >3.999 300 0 0 5.999 300 0 0</AnimationTrack> + <AnimationTrack property="position.z" type="EaseInOut" dynamic="True" >3.999 0 0 0 5.999 0 0 0</AnimationTrack> + </Set> + <Set ref="#Group" endtime="5999" /> + <Set ref="#State1" endtime="5999" /> + <Set ref="#State2" endtime="5999" /> + <Set ref="#State3" endtime="5999" /> + <Set ref="#State4" endtime="5999" /> + <Set ref="#CTRLs" endtime="5999" /> + <Set ref="#BtnState1" endtime="5999" /> + <Set ref="#BtnState2" endtime="5999" /> + <Set ref="#BtnState3" endtime="5999" /> + <Set ref="#BtnState4" endtime="5999" /> + </State> + <State id="Scene-Slide3" name="Slide3" playthroughto="Previous" > + <Set ref="#Layer" endtime="5999" /> + <Set ref="#Camera" endtime="5999" /> + <Set ref="#Rectangle" endtime="5999" position="0 0 0" > + <AnimationTrack property="position.x" type="EaseInOut" dynamic="True" >0 -900 0 0 2 -900 0 0</AnimationTrack> + <AnimationTrack property="position.y" type="EaseInOut" dynamic="True" >0 -300 0 0 2 -300 0 0</AnimationTrack> + <AnimationTrack property="position.z" type="EaseInOut" dynamic="True" >0 0 0 0 2 0 0 0</AnimationTrack> + </Set> + <Set ref="#Rectangle2" endtime="5999" position="0 0 0" > + <AnimationTrack property="position.x" type="EaseInOut" dynamic="True" >3.999 -900 0 0 5.999 -900 0 0</AnimationTrack> + <AnimationTrack property="position.y" type="EaseInOut" dynamic="True" >3.999 -300 0 0 5.999 -300 0 0</AnimationTrack> + <AnimationTrack property="position.z" type="EaseInOut" dynamic="True" >3.999 0 0 0 5.999 0 0 0</AnimationTrack> + </Set> + <Set ref="#Group" endtime="5999" /> + <Set ref="#State1" endtime="5999" /> + <Set ref="#State2" endtime="5999" /> + <Set ref="#State3" endtime="5999" /> + <Set ref="#State4" endtime="5999" /> + <Set ref="#CTRLs" endtime="5999" /> + <Set ref="#BtnState1" endtime="5999" /> + <Set ref="#BtnState2" endtime="5999" /> + <Set ref="#BtnState3" endtime="5999" /> + <Set ref="#BtnState4" endtime="5999" /> + </State> + <State id="Scene-Slide4" name="Slide4" initialplaystate="Play" playmode="Stop at end" playthroughto="Previous" > + <Set ref="#Layer" endtime="6000" /> + <Set ref="#Camera" endtime="6000" /> + <Set ref="#Rectangle" endtime="6000" position="0 0 0" > + <AnimationTrack property="position.x" type="EaseInOut" dynamic="True" >0 900 0 0 2 900 0 0</AnimationTrack> + <AnimationTrack property="position.y" type="EaseInOut" dynamic="True" >0 -300 0 0 2 -300 0 0</AnimationTrack> + <AnimationTrack property="position.z" type="EaseInOut" dynamic="True" >0 0 0 0 2 0 0 0</AnimationTrack> + </Set> + <Set ref="#Rectangle2" endtime="6000" position="0 0 0" > + <AnimationTrack property="position.x" type="EaseInOut" dynamic="True" >4 900 0 0 5.999 900 0 0</AnimationTrack> + <AnimationTrack property="position.y" type="EaseInOut" dynamic="True" >4 -300 0 0 5.999 -300 0 0</AnimationTrack> + <AnimationTrack property="position.z" type="EaseInOut" dynamic="True" >4 0 0 0 5.999 0 0 0</AnimationTrack> + </Set> + <Set ref="#Group" endtime="6000" /> + <Set ref="#State1" endtime="6000" /> + <Set ref="#State2" endtime="6000" /> + <Set ref="#State3" endtime="6000" /> + <Set ref="#State4" endtime="6000" /> + <Set ref="#CTRLs" endtime="6000" /> + <Set ref="#BtnState1" endtime="6000" /> + <Set ref="#BtnState2" endtime="6000" /> + <Set ref="#BtnState3" endtime="6000" /> + <Set ref="#BtnState4" endtime="6000" /> + </State> + </State> + </Logic> + </Project> +</UIP> |