diff options
Diffstat (limited to 'res/effectlib/fileDisplacementTexture.glsllib')
-rw-r--r-- | res/effectlib/fileDisplacementTexture.glsllib | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/res/effectlib/fileDisplacementTexture.glsllib b/res/effectlib/fileDisplacementTexture.glsllib new file mode 100644 index 0000000..f574565 --- /dev/null +++ b/res/effectlib/fileDisplacementTexture.glsllib @@ -0,0 +1,41 @@ +#ifndef FILE_DISPLACEMENT_TEXTURE_GLSLLIB +#define FILE_DISPLACEMENT_TEXTURE_GLSLLIB + +#ifdef UIC_DEFINE_API + +#include "luminance.glsllib" +#include "monoChannel.glsllib" +#include "textureCoordinateInfo.glsllib" +#define wrap_clamp 0 +#define wrap_repeat 1 +#define wrap_mirrored_repeat 2 +#define mono_alpha 0 +#define mono_average 1 +#define mono_luminance 2 +#define mono_maximum 3 +#include "rotationTranslationScale.glsllib" +#include "transformCoordinate.glsllib" + +#endif + + +vec3 fileDisplacementTexture( in sampler2D sampler, in float factor, in int displaceSource + , in texture_coordinate_info uvw, in vec3 normal, in vec3 pos ) +{ + // compute displace factor + float df = monoChannel( texture( sampler, uvw.position.xy ), displaceSource ); + + return( normal * df * factor + pos ); +} + + +//default material path version +vec3 uicDefaultMaterialFileDisplacementTexture( in sampler2D sampler, in float factor, vec2 texCoord, in vec3 normal, vec3 pos ) +{ + return fileDisplacementTexture( sampler, factor, mono_luminance + , textureCoordinateInfo( vec3( texCoord.x, texCoord.y, 0.0 ), vec3(1.0, 0.0, 0.0), vec3(0.0, 1.0, 0.0) ) + , normal, pos ); +} + + +#endif |