summaryrefslogtreecommitdiffstats
path: root/res/effectlib/gradient3Recolor.glsllib
diff options
context:
space:
mode:
Diffstat (limited to 'res/effectlib/gradient3Recolor.glsllib')
-rw-r--r--res/effectlib/gradient3Recolor.glsllib42
1 files changed, 42 insertions, 0 deletions
diff --git a/res/effectlib/gradient3Recolor.glsllib b/res/effectlib/gradient3Recolor.glsllib
new file mode 100644
index 0000000..f69c262
--- /dev/null
+++ b/res/effectlib/gradient3Recolor.glsllib
@@ -0,0 +1,42 @@
+float gradientInterpolate( in int interpolationMode, in float value )
+{
+ switch( interpolationMode )
+ {
+ case gradient_interpolation_linear :
+ return( value );
+ case gradient_interpolation_off :
+ return( 0.0f );
+ case gradient_interpolation_ease_in :
+ return( 1.0f - pow( 1.0f - value, 2.0f/3.0f ) );
+ case gradient_interpolation_ease_out :
+ return( pow( value, 2.0f/3.0f ) );
+ case gradient_interpolation_ease_in_out :
+ return( ( value <= 0.5f )
+ ? 0.5f * pow( 2.0f * value, 2.0f/3.0f )
+ : 0.5f + 0.5f * ( 1.0f - pow( 2.0f * ( 1.0f - value ), 2.0f/3.0f ) ) );
+ default:
+ return( value ); // default is linear
+ }
+}
+
+texture_return gradient3Recolor( in float gradientPositions[3], in vec3 gradientColors[3], in int interpolationModes[3], in int monoSource, in float distortion, in float position )
+{
+ texture_return tr;
+ float pos = position + distortion;
+ if ( pos <= gradientPositions[0] )
+ {
+ tr.tint = gradientColors[0];
+ }
+ else if ( pos >= gradientPositions[2] )
+ {
+ tr.tint = gradientColors[2];
+ }
+ else
+ {
+ int index = ( position < gradientPositions[1] ) ? 0 : 1;
+ float relPos = gradientInterpolate( interpolationModes[index], ( pos - gradientPositions[index] ) / ( gradientPositions[index+1] - gradientPositions[index] ) );
+ tr.tint = mix( gradientColors[index], gradientColors[index+1], relPos );
+ }
+ tr.mono = 0.0f;
+ return( tr );
+}