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-rw-r--r--res/effectlib/rotationTranslationScale.glsllib20
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diff --git a/res/effectlib/rotationTranslationScale.glsllib b/res/effectlib/rotationTranslationScale.glsllib
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+++ b/res/effectlib/rotationTranslationScale.glsllib
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+#ifndef ROTATION_TRANSLATION_SCALE_GLSLLIB
+#define ROTATION_TRANSLATION_SCALE_GLSLLIB
+
+mat4 rotationTranslationScale( in vec3 rotation, in vec3 translation, in vec3 scaling )
+{
+ mat4 st = mat4( scaling.x, 0.0f, 0.0f, 0.0f
+ , 0.0f, scaling.y, 0.0f, 0.0f
+ , 0.0f, 0.0f, scaling.z, 0.0f
+ , translation.x - 0.5f, translation.y - 0.5f, translation.z - 0.5f, 1.0f );
+ vec3 s = sin( rotation );
+ vec3 c = cos( rotation );
+ mat4 r = mat4( c.y * c.z, -c.x * s.z + s.x * s.y * c.z, s.x * s.z + c.x * s.y * c.z, 0.0f
+ , c.y * s.z, c.x * c.z + s.x * s.y * s.z, -s.x * c.z + c.x * s.y * s.z, 0.0f
+ , -s.y , s.x * c.y , c.x * c.y , 0.0f
+ , 0.5f , 0.5f , 0.5f , 1.0f );
+ return( st * r );
+}
+
+
+#endif