diff options
Diffstat (limited to 'src/runtime/dragon/dragonrenderer.cpp')
-rw-r--r-- | src/runtime/dragon/dragonrenderer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/runtime/dragon/dragonrenderer.cpp b/src/runtime/dragon/dragonrenderer.cpp index 72b7301..2fef519 100644 --- a/src/runtime/dragon/dragonrenderer.cpp +++ b/src/runtime/dragon/dragonrenderer.cpp @@ -466,7 +466,7 @@ Renderer::Frame Renderer::doRender(Renderer::Frame frame) // TODO actually check if attributes changed (see requiresVAOAttributeUpdate and requiresFullVAOUpdate) if (!frame.uploadedVaos.contains(vaoKey)) { // TODO make createVertexArrayObject take the shader and geometry (or just command) and return a complete VAO instead - const auto &glShader = frame.uploadedShaders[command.m_shader->peerId()]; + const auto &glShader = frame.uploadedShaders.get(command.m_shader->peerId()); const auto &geometry = command.m_geometry; const auto &vao = activeSurface.createVertexArrayObject( vaoKey, glShader, geometry, attributes, frame.uploadedBuffers); @@ -591,7 +591,7 @@ Renderer::Frame Renderer::doRender(Renderer::Frame frame) // TODO upload geometry data (in a job) // TODO prepare shader uniforms // TODO check if anything is missing from commands (see old prepareCommandSubmission) - const auto &glShader = frame.uploadedShaders[command.m_shader->peerId()]; + const auto &glShader = frame.uploadedShaders.get(command.m_shader->peerId()); stateSet = activeSurface.applyStateSet(stateSet, command.m_renderStateSet.get()); |