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qt3dstudio/qt3d-runtime.git
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Qt 3D Studio Runtime 2.0
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dragon
Commit message (
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)
Author
Age
Files
Lines
*
Doc: Fix documentation issues
Topi Reinio
2019-04-10
2
-4
/
+4
*
Dragon: Introduce NodeTree
Svenn-Arne Dragly
2019-03-21
16
-212
/
+355
*
Dragon: Make changes ordered in TrackingChangesContainer
Svenn-Arne Dragly
2019-03-21
13
-135
/
+178
*
Dragon: Add get function that asserts if element does not exist
Svenn-Arne Dragly
2019-03-21
2
-3
/
+4
*
Dragon: Use LoadedBuffer and not Buffer when accessing data
Svenn-Arne Dragly
2019-03-21
4
-16
/
+16
*
Dragon: Properly handle enabled state for backend nodes
Svenn-Arne Dragly
2019-03-21
8
-22
/
+21
*
Fix crash in dragon texture job
Antti Määttä
2019-03-18
1
-2
/
+2
*
Dragon: Fix dirty marking
Kaj Grönholm
2019-03-07
1
-0
/
+5
*
Dragon: Reset bounding volume containers
Svenn-Arne Dragly
2019-02-27
1
-3
/
+4
*
Dragon: Remove buffer type from comparison
Svenn-Arne Dragly
2019-02-25
2
-2
/
+1
*
Dragon cleanups and improvements #3
Kaj Grönholm
2019-02-25
49
-1279
/
+71
*
Dragon cleanups and improvements #2
Kaj Grönholm
2019-02-25
32
-583
/
+58
*
Cleanup dragon Renderer and ActivatedSurface
Kaj Grönholm
2019-02-25
7
-455
/
+124
*
Add support for scene2d in dragon
Määttä Antti
2019-02-21
7
-4
/
+656
*
Allow dragon Renderer to remove components from Entities
Andy Nichols
2019-02-20
2
-0
/
+40
*
Fix debug view with dragon
Kaj Grönholm
2019-02-20
1
-0
/
+3
*
Dragon: Improve filtering methods
Kaj Grönholm
2019-02-06
3
-77
/
+11
*
Change OffscreenSurfaceHelper to receive format
Määttä Antti
2019-02-05
3
-11
/
+8
*
Dragon: Reset OpenGL state correctly before frame
Kaj Grönholm
2019-02-01
1
-5
/
+5
*
Dragon: Make sure layers are sorted
Kaj Grönholm
2019-01-30
3
-0
/
+4
*
Merge remote-tracking branch 'origin/2.2'
Laszlo Agocs
2018-12-13
14
-12
/
+45
|
\
|
*
Dragon: Clean up resources properly on shutdown
v2.2.0-rc
v2.2.0-beta3
Svenn-Arne Dragly
2018-12-04
4
-0
/
+36
|
*
Dragon: Remove debug output and add message when Dragon is enabled
Svenn-Arne Dragly
2018-12-04
9
-10
/
+2
|
*
Dragon: Return result of task as const reference instead of copy
Svenn-Arne Dragly
2018-11-27
1
-1
/
+1
|
*
Dragon: Only build render view commands if necessary
Svenn-Arne Dragly
2018-11-27
1
-0
/
+3
|
*
Dragon: Make sure root has worldTransform
Svenn-Arne Dragly
2018-11-27
1
-1
/
+3
*
|
Dragon: Improve performance of calculateBoundingVolumes
Svenn-Arne Dragly
2018-11-19
9
-396
/
+498
|
/
*
Dragon: Optimize and simplify gatherMaterialParameters
Svenn-Arne Dragly
2018-11-09
2
-82
/
+16
*
Dragon: Don't warn when disabling seamless cube maps on ES2
Svenn-Arne Dragly
2018-11-09
1
-2
/
+2
*
Dragon: Add Q3DSV_PRIVATE_EXPORT to BackendNode
Svenn-Arne Dragly
2018-11-09
1
-1
/
+2
*
Dragon: Reduce the number of texture-related includes
Svenn-Arne Dragly
2018-11-09
8
-63
/
+127
*
Dragon: Properly handle state changes
Svenn-Arne Dragly
2018-11-09
7
-77
/
+48
*
Dragon: Derive mipLevels of texture based on texture images
Svenn-Arne Dragly
2018-11-09
1
-1
/
+3
*
Do not share textures in Dragon if they are used for render targets
Svenn-Arne Dragly
2018-11-09
1
-1
/
+13
*
Clean up buffer loading in Dragon render aspect
Svenn-Arne Dragly
2018-11-09
3
-80
/
+25
*
Clean up texture loading in Dragon render aspect
Svenn-Arne Dragly
2018-11-09
7
-126
/
+18
*
Do not load textures or images if nothing changed
Svenn-Arne Dragly
2018-11-09
1
-6
/
+5
*
Reuse existing GLTexture for equal LoadedTexture
Svenn-Arne Dragly
2018-11-09
9
-6
/
+118
*
Make comparison operators of Mutable and Immutable const
Svenn-Arne Dragly
2018-11-09
2
-4
/
+4
*
Add missing virtual destructor
Christian Strømme
2018-10-29
2
-0
/
+6
*
Add support for the alternative renderer in Q3DSWidget
Laszlo Agocs
2018-10-18
1
-0
/
+2
*
Add support for the Dragon render aspect in Studio3D
Svenn-Arne Dragly
2018-10-16
6
-32
/
+75
*
Fix build with llvm 9.1
Laszlo Agocs
2018-10-15
2
-4
/
+4
*
Import Dragon Render Aspect Prototype
Svenn-Arne Dragly
2018-10-14
190
-0
/
+32647