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* Dragon: Use LoadedBuffer and not Buffer when accessing dataSvenn-Arne Dragly2019-03-214-16/+16
* Dragon: Properly handle enabled state for backend nodesSvenn-Arne Dragly2019-03-218-22/+21
* Fix illegal fragOutput for OpenGL ESTomi Korpipaa2019-03-213-5/+8
* Fix cropped drop shadow on distance field textEskil Abrahamsen Blomfeldt2019-03-211-12/+29
* Fix wrong drop shadow offset in distance field textEskil Abrahamsen Blomfeldt2019-03-213-2/+11
* Fix EOS logic in the animatorChristian Strømme2019-03-206-3/+19
* Add missing override specifiersChristian Strømme2019-03-202-46/+46
* Fix text alignment with fixed size text areaTomi Korpipaa2019-03-201-4/+7
* macOS: Fix overlapping glyphsEskil Abrahamsen Blomfeldt2019-03-201-1/+11
* Automatically fall back to old text renderer for "clip" word wrapEskil Abrahamsen Blomfeldt2019-03-191-1/+2
* Handle empty vector type action valuesKaj Grönholm2019-03-191-0/+6
* Fix compressed texture image loadingAntti Määttä2019-03-181-4/+5
* Fix crash in dragon texture jobAntti Määttä2019-03-181-2/+2
* Fix crash when loading QML stream with non-QQuickItem derived root itemMiikka Heikkinen2019-03-181-1/+1
* Add null object checks to datainputv2.3.0-beta3Janne Kangas2019-03-151-0/+7
* Fix text alignment if text has rotationTomi Korpipaa2019-03-151-0/+4
* Fix crash on shutdownMiikka Heikkinen2019-03-131-17/+38
* Fix updating texture parametersAntti Määttä2019-03-131-1/+5
* Start animations at first frameKaj Grönholm2019-03-134-7/+24
* Text: Draw shadow in text colorEskil Abrahamsen Blomfeldt2019-03-132-2/+2
* Add revision to delayed loadingAntti Määttä2019-03-123-6/+33
* Implement delayed image loading and slide resource listMäättä Antti2019-03-1213-395/+1030
* Load subpresentations asynchronouslyAntti Määttä2019-03-1210-65/+337
* Stabilize color values from the animatorChristian Strømme2019-03-111-1/+7
* Fix crash when adding a layerMiikka Heikkinen2019-03-111-1/+4
* Fix datainput metadata APIJanne Kangas2019-03-0815-116/+200
* Fix data input for changing slides in nested componentsChristian Strømme2019-03-071-7/+3
* Do not cache datainput min/max rangesJanne Kangas2019-03-076-48/+46
* Dragon: Fix dirty markingKaj Grönholm2019-03-071-0/+5
* Fix crash in updateSizesAntti Määttä2019-03-071-1/+1
* Defer calling updateGlobals() when changing visibility on a layersChristian Strømme2019-03-041-1/+7
* Update MetaData.xmlv2.3.0-beta2Miikka Heikkinen2019-03-011-0/+18
* Do not double the shadow draw distanceTomi Korpipää2019-03-011-2/+2
* Fix q3dsviewer with distance field fontsKaj Grönholm2019-03-011-1/+0
* Fix dereference of null presTomi Korpipää2019-02-281-0/+3
* Reduce stereoscopic texture sizes when unusedKaj Grönholm2019-02-282-16/+34
* Dragon: Reset bounding volume containersSvenn-Arne Dragly2019-02-271-3/+4
* Initialize minFilterType on Q3DSMaterialSvenn-Arne Dragly2019-02-271-0/+1
* Force light gathering on pending light visibility change on size updateMiikka Heikkinen2019-02-271-0/+7
* Drop shadow for distance field textEskil Abrahamsen Blomfeldt2019-02-2711-28/+310
* Set the number of faces to one in distance field textureSvenn-Arne Dragly2019-02-251-0/+1
* Dragon: Remove buffer type from comparisonSvenn-Arne Dragly2019-02-252-2/+1
* Fix uninitialized variable in the animation componentChristian Strømme2019-02-261-2/+2
* Dragon cleanups and improvements #3Kaj Grönholm2019-02-2549-1279/+71
* Dragon cleanups and improvements #2Kaj Grönholm2019-02-2532-583/+58
* Cleanup dragon Renderer and ActivatedSurfaceKaj Grönholm2019-02-257-455/+124
* Fix distance field shader on GLESEskil Abrahamsen Blomfeldt2019-02-222-29/+29
* Add support for scene2d in dragonMäättä Antti2019-02-218-5/+658
* Support pregenerated distance field cacheEskil Abrahamsen Blomfeldt2019-02-212-1/+241
* Allow dragon Renderer to remove components from EntitiesAndy Nichols2019-02-202-0/+40