summaryrefslogtreecommitdiffstats
path: root/src/runtime/dragon/materialsystem/dragontechnique.cpp
blob: aa77212dbc0543e1496e8be7abecdc857b70133b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
/****************************************************************************
**
** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "dragontechnique_p.h"

#include <Qt3DRender/private/qgraphicsapifilter_p.h>

#include <Qt3DRender/qtechnique.h>
#include <Qt3DRender/private/qtechnique_p.h>

#include <Qt3DCore/qpropertyupdatedchange.h>
#include <Qt3DCore/qpropertynodeaddedchange.h>
#include <Qt3DCore/qpropertynoderemovedchange.h>

#include <QDebug>

QT_BEGIN_NAMESPACE

using namespace Qt3DCore;

namespace Qt3DRender {
namespace Dragon {

void Technique::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change)
{
    const auto typedChange = qSharedPointerCast<Qt3DCore::QNodeCreatedChange<QTechniqueData>>(change);
    const QTechniqueData &data = typedChange->data;

    m_graphicsApiFilterData = data.graphicsApiFilterData;
    m_filterKeyList = data.filterKeyIds;
    m_parameterPack.setParameters(data.parameterIds);
    m_renderPasses = data.renderPassIds;
}

void Technique::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
    switch (e->type()) {
    case PropertyUpdated: {
        const auto change = qSharedPointerCast<QPropertyUpdatedChange>(e);
        if (change->propertyName() == QByteArrayLiteral("enabled")) {
            markDirty();
        } else if (change->propertyName() == QByteArrayLiteral("graphicsApiFilterData")) {
            m_graphicsApiFilterData = change->value().value<GraphicsApiFilterData>();
            m_isCompatibleWithRenderer = false;
            markDirty();
        }
        break;
    }

    case PropertyValueAdded: {
        const auto change = qSharedPointerCast<QPropertyNodeAddedChange>(e);
        if (change->propertyName() == QByteArrayLiteral("pass")) {
            appendRenderPass(change->addedNodeId());
            markDirty();
        } else if (change->propertyName() == QByteArrayLiteral("parameter")) {
            m_parameterPack.appendParameter(change->addedNodeId());
            markDirty();
        } else if (change->propertyName() == QByteArrayLiteral("filterKeys")) {
            appendFilterKey(change->addedNodeId());
            markDirty();
        }
        break;
    }

    case PropertyValueRemoved: {
        const auto change = qSharedPointerCast<QPropertyNodeRemovedChange>(e);
        if (change->propertyName() == QByteArrayLiteral("pass")) {
            removeRenderPass(change->removedNodeId());
            markDirty();
        } else if (change->propertyName() == QByteArrayLiteral("parameter")) {
            m_parameterPack.removeParameter(change->removedNodeId());
            markDirty();
        } else if (change->propertyName() == QByteArrayLiteral("filterKeys")) {
            removeFilterKey(change->removedNodeId());
            markDirty();
        }
        break;
    }

    default:
        break;
    }
    BackendNode::sceneChangeEvent(e);
}

QVector<Qt3DCore::QNodeId> Technique::parameters() const
{
    return m_parameterPack.parameters();
}

void Technique::appendRenderPass(Qt3DCore::QNodeId renderPassId)
{
    if (!m_renderPasses.contains(renderPassId))
        m_renderPasses.append(renderPassId);
}

void Technique::removeRenderPass(Qt3DCore::QNodeId renderPassId)
{
    m_renderPasses.removeOne(renderPassId);
}

QVector<Qt3DCore::QNodeId> Technique::filterKeys() const
{
    return m_filterKeyList;
}

QVector<Qt3DCore::QNodeId> Technique::renderPasses() const
{
    return m_renderPasses;
}

GraphicsApiFilterData Technique::graphicsApiFilter() const
{
    return m_graphicsApiFilterData;
}

// TODO consider if this works as expected in Dragon and can be removed now
//bool Technique::isCompatibleWithRenderer() const
//{
//    return m_isCompatibleWithRenderer;
//}

//void Technique::setCompatibleWithRenderer(bool compatible)
//{
//    m_isCompatibleWithRenderer = compatible;
//}

//bool Technique::isCompatibleWithFilters(const QNodeIdVector &filterKeyIds) const
//{
//    // TODO implement this again
//    qWarning() << Q_FUNC_INFO << "not implemented";
////    // There is a technique filter so we need to check for a technique with suitable criteria.
////    // Check for early bail out if the technique doesn't have sufficient number of criteria and
////    // can therefore never satisfy the filter
////    if (m_filterKeyList.size() < filterKeyIds.size())
////        return false;

////    // Iterate through the filter criteria and for each one search for a criteria on the
////    // technique that satisfies it
////    for (const QNodeId filterKeyId : filterKeyIds) {
////        FilterKey *filterKey = m_nodeManager->filterKeyManager()->lookupResource(filterKeyId);

////        bool foundMatch = false;

////        for (const QNodeId techniqueFilterKeyId : qAsConst(m_filterKeyList)) {
////            FilterKey *techniqueFilterKey = m_nodeManager->filterKeyManager()->lookupResource(techniqueFilterKeyId);
////            if ((foundMatch = (*techniqueFilterKey == *filterKey)))
////                break;
////        }

////        // No match for TechniqueFilter criterion in any of the technique's criteria.
////        // So no way this can match. Don't bother checking the rest of the criteria.
////        if (!foundMatch)
////            return false;
////    }
////    return true;
//    return true;
//}

//void Technique::setNodeManager(NodeManagers *nodeManager)
//{
////    m_nodeManager = nodeManager;
//}

//NodeManagers *Technique::nodeManager() const
//{
//    return m_nodeManager;
//}

void Technique::appendFilterKey(Qt3DCore::QNodeId criterionId)
{
    if (!m_filterKeyList.contains(criterionId))
        m_filterKeyList.append(criterionId);
}

void Technique::removeFilterKey(Qt3DCore::QNodeId criterionId)
{
    m_filterKeyList.removeOne(criterionId);
}

//TechniqueFunctor::TechniqueFunctor(AbstractRenderer *renderer, NodeManagers *manager)
//    : m_manager(manager)
//    , m_renderer(renderer)
//{
//}

//QBackendNode *TechniqueFunctor::create(const QNodeCreatedChangeBasePtr &change) const
//{
//    Technique *technique = m_manager->techniqueManager()->getOrCreateResource(change->subjectId());
//    technique->setNodeManager(m_manager);
//    technique->setRenderer(m_renderer);
//    return technique;
//}

//QBackendNode *TechniqueFunctor::get(QNodeId id) const
//{
//    return m_manager->techniqueManager()->lookupResource(id);
//}

//void TechniqueFunctor::destroy(QNodeId id) const
//{
//    m_manager->techniqueManager()->releaseResource(id);

//}

} // namespace Dragon
} // namespace Qt3DRender

QT_END_NAMESPACE