summaryrefslogtreecommitdiffstats
path: root/src/runtime/q3dscustommaterialgenerator_p.h
blob: fd2230e39947efb62d10ed7b1cdce1beec4f9d23 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of Qt 3D Studio.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef Q3DSCUSTOMMATERIALGENERATOR_P_H
#define Q3DSCUSTOMMATERIALGENERATOR_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include "q3dsscenemanager_p.h"
#include "shadergenerator/q3dsshaderprogramgenerator_p.h"

QT_BEGIN_NAMESPACE

namespace Qt3DRender {
class QParameter;
class QMaterial;
}
struct ParentChildPairs;

class Q3DSCustomMaterialGenerator
{
public:
    Qt3DRender::QMaterial *generateMaterial(ParentChildPairs *pairs,
                                            Q3DSCustomMaterialInstance *customMaterial,
                                            Q3DSReferencedMaterial *referencedMaterial,
                                            const QVector<Qt3DRender::QParameter *> &params,
                                            const QVector<Q3DSLightNode *> &lights,
                                            Q3DSLayerNode *layer3DS,
                                            const Q3DSMaterial::Pass &pass, bool gles);
    static void fillFeatureSet(Q3DSShaderFeatureSet *features,
                               Q3DSLayerNode *layer3DS,
                               bool gles,
                               Q3DSCustomMaterialInstance *material = nullptr,
                               Q3DSReferencedMaterial *referencedMaterial = nullptr);

};

QT_END_NAMESPACE

#endif // Q3DSCUSTOMMATERIALGENERATOR_P_H