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authorPasi Keränen <pasi.keranen@qt.io>2019-05-06 09:58:51 +0300
committerPasi Keränen <pasi.keranen@qt.io>2019-05-06 16:54:35 +0000
commit569e8d5948c565d2f0fe4eeab8e87ba5dee274a0 (patch)
tree7453a2f312c981c25542390079d8ba66c57ad081
parentd9e04d60fc7bd12187ef7cfab87d093fb90759ef (diff)
Move CRenderString to foundation and rename to Qt3DSString
CRenderString is no longer just the runtimerenderer or renderer. It is aimed to replace all the various string types and then pave the way for moving to QString from unified string class base. Better place for this class is in the foundation. Task-number: QT3DS-3370 Change-Id: I50c25aadddd39fba48451544509894c3e7ac89fc Reviewed-by: Jari Karppinen <jari.karppinen@qt.io> Reviewed-by: Antti Määttä <antti.maatta@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
-rw-r--r--src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro2
-rw-r--r--src/Runtime/Source/engine/Qt3DSRenderRuntimeBindingImplTranslation.cpp10
-rw-r--r--src/Runtime/Source/foundation/StringTools.h (renamed from src/Runtime/Source/runtimerender/Qt3DSRenderString.h)64
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRender.h5
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialShaderGenerator.cpp6
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialSystem.cpp4
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp2
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.cpp48
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.h4
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystemUtil.h10
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderEffectSystem.cpp10
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderGraphObjectSerializer.cpp10
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderPlugin.cpp4
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderShaderCache.cpp54
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGenerator.h4
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGeneratorV2.cpp4
-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderUIPLoader.cpp18
-rw-r--r--src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp6
-rw-r--r--src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h3
-rw-r--r--src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderEffect.cpp2
-rw-r--r--src/Runtime/Source/runtimerender/rendererimpl/Qt3DSVertexPipelineImpl.h2
21 files changed, 140 insertions, 132 deletions
diff --git a/src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro b/src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro
index 73eb9950..9d5d2a01 100644
--- a/src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro
+++ b/src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro
@@ -160,6 +160,7 @@ SOURCES += \
HEADERS += \
../Source/foundation/ConvertUTF.h \
../Source/foundation/FileTools.h \
+ ../Source/foundation/StringTools.h \
../Source/foundation/IOStreams.h \
../Source/foundation/Qt3DSLogging.h \
../Source/foundation/Qt3DSFoundation.h \
@@ -320,7 +321,6 @@ HEADERS += \
../Source/runtimerender/Qt3DSRenderShaderCodeGeneratorV2.h \
../Source/runtimerender/Qt3DSRenderShaderKeys.h \
../Source/runtimerender/Qt3DSRenderShadowMap.h \
- ../Source/runtimerender/Qt3DSRenderString.h \
../Source/runtimerender/Qt3DSRenderSubpresentation.h \
../Source/runtimerender/Qt3DSRenderSubPresentationHelper.h \
../Source/runtimerender/Qt3DSRenderTaggedPointer.h \
diff --git a/src/Runtime/Source/engine/Qt3DSRenderRuntimeBindingImplTranslation.cpp b/src/Runtime/Source/engine/Qt3DSRenderRuntimeBindingImplTranslation.cpp
index 40b3ab02..d225d0ed 100644
--- a/src/Runtime/Source/engine/Qt3DSRenderRuntimeBindingImplTranslation.cpp
+++ b/src/Runtime/Source/engine/Qt3DSRenderRuntimeBindingImplTranslation.cpp
@@ -32,7 +32,7 @@
#include "Qt3DSRenderUIPSharedTranslation.h"
#include "Qt3DSRenderBufferManager.h"
#include "foundation/SerializationTypes.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "foundation/FileTools.h"
#include "Qt3DSHash.h"
#include "Qt3DSRenderPlugin.h"
@@ -45,6 +45,8 @@
#include "Qt3DSRenderPathSubPath.h"
#include "Qt3DSRenderPathManager.h"
+using namespace qt3ds::foundation;
+
namespace Q3DStudio {
enum ExtendedAttributes {
ATTRIBUTE_NONE = 0,
@@ -1230,7 +1232,7 @@ struct SDynamicObjectTranslatorContext : public STranslatorContext
typedef nvhash_map<Q3DStudio::INT32, SEffectPropertyEntry> THashToOffsetMap;
THashToOffsetMap m_PropertyHashes;
NVAllocatorCallback &m_Allocator;
- CRenderString m_Workspace;
+ Qt3DSString m_Workspace;
SDynamicObjectTranslatorContext(NVAllocatorCallback &inCallback)
: m_PropertyHashes(inCallback, "SEffectTranslatorContext::PropertyHashes")
, m_Allocator(inCallback)
@@ -1239,7 +1241,7 @@ struct SDynamicObjectTranslatorContext : public STranslatorContext
~SDynamicObjectTranslatorContext() {}
void AddEffectExtendedProperty(const qt3ds::render::dynamic::SPropertyDefinition &thePropDef,
const char *inExtension, Q3DStudio::EAttributeType inType,
- CRenderString &ioStringBuilder, QT3DSU32 inOffset, QT3DSU32 dataOffset)
+ Qt3DSString &ioStringBuilder, QT3DSU32 inOffset, QT3DSU32 dataOffset)
{
ioStringBuilder.fromUtf8(thePropDef.m_Name.c_str());
ioStringBuilder.append(inExtension);
@@ -1251,7 +1253,7 @@ struct SDynamicObjectTranslatorContext : public STranslatorContext
void BuildPropertyHashes(NVConstDataRef<qt3ds::render::dynamic::SPropertyDefinition> inProperties)
{
if (m_PropertyHashes.size() == 0) {
- qt3ds::render::CRenderString theNameBuilder;
+ qt3ds::foundation::Qt3DSString theNameBuilder;
for (QT3DSU32 idx = 0, end = inProperties.size(); idx < end; ++idx) {
const qt3ds::render::dynamic::SPropertyDefinition &thePropDef = inProperties[idx];
switch (thePropDef.m_DataType) {
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderString.h b/src/Runtime/Source/foundation/StringTools.h
index 9321b4b9..43324b46 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderString.h
+++ b/src/Runtime/Source/foundation/StringTools.h
@@ -39,7 +39,7 @@
#include "EASTL/string.h"
namespace qt3ds {
-namespace render {
+namespace foundation {
class Qt3DSStringUtils {
public:
@@ -165,34 +165,34 @@ public:
}
};
-class CRenderString {
+class Qt3DSString {
public:
- inline CRenderString() {}
+ inline Qt3DSString() {}
- CRenderString(QChar c) : m_string(QString(c)) {}
+ Qt3DSString(QChar c) : m_string(QString(c)) {}
- CRenderString(int size, QChar c) : m_string(size, c) {}
+ Qt3DSString(int size, QChar c) : m_string(size, c) {}
- inline CRenderString(QLatin1String latin1)
+ inline Qt3DSString(QLatin1String latin1)
: m_string(latin1) {}
- explicit CRenderString(const QChar *unicode, int size = -1)
+ explicit Qt3DSString(const QChar *unicode, int size = -1)
: m_string(unicode,size) {}
- inline CRenderString(const QString &str) Q_DECL_NOTHROW
+ inline Qt3DSString(const QString &str) Q_DECL_NOTHROW
: m_string(str) {}
- inline CRenderString(const CRenderString &str) Q_DECL_NOTHROW
+ inline Qt3DSString(const Qt3DSString &str) Q_DECL_NOTHROW
: m_string(str.m_string) {}
- ~CRenderString() {}
+ ~Qt3DSString() {}
inline operator QString() const
{
return m_string;
}
- inline void operator=(const CRenderString &text)
+ inline void operator=(const Qt3DSString &text)
{
m_string = text.m_string;
m_isDirty = true;
@@ -205,9 +205,9 @@ public:
}
// QString method wrappers
- static inline CRenderString fromUtf8(const char *str, int size = -1)
+ static inline Qt3DSString fromUtf8(const char *str, int size = -1)
{
- return CRenderString(QString::fromUtf8(str, size));
+ return Qt3DSString(QString::fromUtf8(str, size));
}
typedef int size_type;
@@ -292,14 +292,14 @@ public:
return !operator< (rhs);
}
- inline CRenderString& operator+=(const QString &rhs)
+ inline Qt3DSString& operator+=(const QString &rhs)
{
m_string += rhs;
m_isDirty = true;
return *this;
}
- inline CRenderString& operator+=(const char *s)
+ inline Qt3DSString& operator+=(const char *s)
{
m_string += s;
m_isDirty = true;
@@ -365,32 +365,32 @@ public:
m_isDirty = true;
}
- inline CRenderString &insert(int i, QChar c)
+ inline Qt3DSString &insert(int i, QChar c)
{
m_string.insert(i,c);
m_isDirty = true;
return *this;
}
- inline CRenderString &insert(int i, const QChar *uc, int len)
+ inline Qt3DSString &insert(int i, const QChar *uc, int len)
{
m_string.insert(i,uc, len);
m_isDirty = true;
return *this;
}
- inline CRenderString &insert(int i, const QString &s)
+ inline Qt3DSString &insert(int i, const QString &s)
{
m_string.insert(i,s);
m_isDirty = true;
return *this;
}
- inline CRenderString &insert(int i, const QStringRef &s)
+ inline Qt3DSString &insert(int i, const QStringRef &s)
{
m_string.insert(i,s);
m_isDirty = true;
return *this;
}
- inline CRenderString &insert(int i, QLatin1String s)
+ inline Qt3DSString &insert(int i, QLatin1String s)
{
m_string.insert(i,s);
m_isDirty = true;
@@ -406,35 +406,35 @@ public:
return m_string.length();
}
- inline CRenderString &append(QChar c)
+ inline Qt3DSString &append(QChar c)
{
m_string.append(c);
m_isDirty = true;
return *this;
}
- inline CRenderString &append(const QChar *uc, int len)
+ inline Qt3DSString &append(const QChar *uc, int len)
{
m_string.append(uc, len);
m_isDirty = true;
return *this;
}
- inline CRenderString &append(const QString &s)
+ inline Qt3DSString &append(const QString &s)
{
m_string.append(s);
m_isDirty = true;
return *this;
}
- inline CRenderString &append(const QStringRef &s)
+ inline Qt3DSString &append(const QStringRef &s)
{
m_string.append(s);
m_isDirty = true;
return *this;
}
- inline CRenderString &append(QLatin1String s)
+ inline Qt3DSString &append(QLatin1String s)
{
m_string.append(s);
m_isDirty = true;
@@ -516,7 +516,7 @@ public:
assign(*text.c_str());
}
- inline CRenderString &append(QString::iterator first,
+ inline Qt3DSString &append(QString::iterator first,
QString::iterator last)
{
Qt3DSStringUtils::append(m_string, first, last);
@@ -524,7 +524,7 @@ public:
return *this;
}
- inline CRenderString &append(QString::const_iterator first,
+ inline Qt3DSString &append(QString::const_iterator first,
QString::const_iterator last)
{
Qt3DSStringUtils::append(m_string, first, last);
@@ -532,21 +532,21 @@ public:
return *this;
}
- inline CRenderString &append(const char *text, int size)
+ inline Qt3DSString &append(const char *text, int size)
{
m_string.append(QString::fromUtf8(text, size));
m_isDirty = true;
return *this;
}
- inline CRenderString &append(const char *text)
+ inline Qt3DSString &append(const char *text)
{
m_string.append(QString::fromUtf8(text));
m_isDirty = true;
return *this;
}
- inline CRenderString &replace(QString::iterator replaceBegin,
+ inline Qt3DSString &replace(QString::iterator replaceBegin,
QString::iterator replaceEnd,
const char *replaceText, int len)
{
@@ -554,7 +554,7 @@ public:
QString::fromUtf8(replaceText, len));
}
- inline CRenderString &replace(QString::iterator replaceBegin,
+ inline Qt3DSString &replace(QString::iterator replaceBegin,
QString::iterator replaceEnd,
const QString &replaceText)
{
@@ -565,7 +565,7 @@ public:
return *this;
}
- inline CRenderString &replace(QString::const_iterator replaceBegin,
+ inline Qt3DSString &replace(QString::const_iterator replaceBegin,
QString::const_iterator replaceEnd,
const QString &replaceText)
{
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRender.h b/src/Runtime/Source/runtimerender/Qt3DSRender.h
index 44729682..e07dc6ec 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRender.h
+++ b/src/Runtime/Source/runtimerender/Qt3DSRender.h
@@ -43,6 +43,8 @@ namespace foundation {
struct SDataReader;
struct SPtrOffsetMap;
class IPerfTimer;
+ class Qt3DSString;
+ class Qt3DSStringUtils;
}
namespace intrinsics {
}
@@ -160,6 +162,8 @@ namespace render {
using qt3ds::foundation::SStrRemapMap;
using qt3ds::foundation::SWriteBuffer;
using qt3ds::foundation::SDataReader;
+ using qt3ds::foundation::Qt3DSString;
+ using qt3ds::foundation::Qt3DSStringUtils;
using qt3ds::render::NVRenderPtrPtrMap;
using qt3ds::foundation::CStrTableOrDataRef;
using qt3ds::foundation::SPtrOffsetMap;
@@ -197,7 +201,6 @@ namespace render {
class IRefCountedInputStream;
class IEffectSystem;
class IEffectSystemCore;
- class CRenderString;
class IShaderCache;
class IQt3DSRenderNodeFilter;
class IRenderWidget;
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialShaderGenerator.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialShaderGenerator.cpp
index 9a993705..1217de87 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialShaderGenerator.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialShaderGenerator.cpp
@@ -274,7 +274,7 @@ struct SShaderGeneratorGeneratedShader
struct SShaderGenerator : public ICustomMaterialShaderGenerator
{
- typedef CRenderString TStrType;
+ typedef Qt3DSString TStrType;
typedef nvhash_map<NVRenderShaderProgram *, NVScopedRefCounted<SShaderGeneratorGeneratedShader>>
TProgramToShaderMap;
typedef eastl::pair<size_t, NVScopedRefCounted<SShaderLightProperties>>
@@ -493,7 +493,7 @@ struct SShaderGenerator : public ICustomMaterialShaderGenerator
{
qt3ds::render::IDynamicObjectSystem &theDynamicSystem(
m_RenderContext.GetDynamicObjectSystem());
- CRenderString theShaderBuffer;
+ Qt3DSString theShaderBuffer;
theDynamicSystem.GetShaderSource(
m_RenderContext.GetStringTable().RegisterStr(inShaderPathName), theShaderBuffer);
@@ -1027,7 +1027,7 @@ struct SShaderGenerator : public ICustomMaterialShaderGenerator
{
qt3ds::render::IDynamicObjectSystem &theDynamicSystem(
m_RenderContext.GetDynamicObjectSystem());
- CRenderString theShaderBuffer;
+ Qt3DSString theShaderBuffer;
theDynamicSystem.GetShaderSource(
m_RenderContext.GetStringTable().RegisterStr(inShaderPathName), theShaderBuffer);
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialSystem.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialSystem.cpp
index a723c6e0..860c2e40 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialSystem.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderCustomMaterialSystem.cpp
@@ -1152,7 +1152,7 @@ struct SMaterialSystem : public ICustomMaterialSystem
m_CoreContext.GetDynamicObjectSystemCore().SetRenderCommands(inName, inCommands);
}
- CRegisteredString GetShaderCacheKey(CRenderString &inShaderKeyBuffer, const char8_t *inId,
+ CRegisteredString GetShaderCacheKey(Qt3DSString &inShaderKeyBuffer, const char8_t *inId,
const char8_t *inProgramMacro,
const dynamic::SDynamicShaderProgramFlags &inFlags)
{
@@ -1182,7 +1182,7 @@ struct SMaterialSystem : public ICustomMaterialSystem
m_Context->GetCustomMaterialShaderGenerator());
// generate key
- CRenderString theShaderKeyBuffer;
+ Qt3DSString theShaderKeyBuffer;
CRegisteredString theKey = GetShaderCacheKey(theShaderKeyBuffer, inCommand.m_ShaderPath,
inCommand.m_ShaderDefine, inFlags);
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp
index 18c71e34..ceae91ca 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderDefaultMaterialShaderGenerator.cpp
@@ -251,7 +251,7 @@ struct SShaderGeneratorGeneratedShader
struct SShaderGenerator : public IDefaultMaterialShaderGenerator
{
- typedef CRenderString TStrType;
+ typedef Qt3DSString TStrType;
typedef nvhash_map<NVRenderShaderProgram *, NVScopedRefCounted<SShaderGeneratorGeneratedShader>>
TProgramToShaderMap;
typedef qt3ds::foundation::nvhash_map<CRegisteredString,
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.cpp
index 4970f3e3..92c337a0 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.cpp
@@ -39,7 +39,7 @@
#include "foundation/FileTools.h"
#include "foundation/PreAllocatedAllocator.h"
#include "render/Qt3DSRenderShaderProgram.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "Qt3DSRenderShaderCache.h"
#include "Qt3DSRenderInputStreamFactory.h"
#include "Qt3DSRenderer.h"
@@ -598,14 +598,14 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
IQt3DSRenderContext *m_Context;
TStringClassMap m_Classes;
TPathDataMap m_ExpandedFiles;
- CRenderString m_ShaderKeyBuilder;
+ Qt3DSString m_ShaderKeyBuilder;
TShaderMap m_ShaderMap;
TShaderInfoMap m_ShaderInfoMap;
- CRenderString m_IncludePath;
- CRenderString m_IncludeSearch;
- CRenderString m_VertShader;
- CRenderString m_FragShader;
- CRenderString m_GeometryShader;
+ Qt3DSString m_IncludePath;
+ Qt3DSString m_IncludeSearch;
+ Qt3DSString m_VertShader;
+ Qt3DSString m_FragShader;
+ Qt3DSString m_GeometryShader;
QString m_shaderLibraryVersion;
QString m_shaderLibraryPlatformDirectory;
mutable Mutex m_PropertyLoadMutex;
@@ -932,35 +932,35 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
return m_CoreContext.GetStringTable().RegisterStr(m_ShaderKeyBuilder.c_str());
}
- void InsertShaderHeaderInformation(CRenderString &theReadBuffer,
+ void InsertShaderHeaderInformation(Qt3DSString &theReadBuffer,
const char8_t *inPathToEffect) override
{
DoInsertShaderHeaderInformation(theReadBuffer, inPathToEffect);
}
- void DoInsertShaderHeaderInformation(CRenderString &theReadBuffer,
+ void DoInsertShaderHeaderInformation(Qt3DSString &theReadBuffer,
const char8_t *inPathToEffect)
{
// Now do search and replace for the headers
- for (CRenderString::size_type thePos = theReadBuffer.indexOf(m_IncludeSearch);
- thePos != CRenderString::npos;
+ for (Qt3DSString::size_type thePos = theReadBuffer.indexOf(m_IncludeSearch);
+ thePos != Qt3DSString::npos;
thePos = theReadBuffer.indexOf(m_IncludeSearch, thePos + 1)) {
- CRenderString::size_type theEndQuote =
+ Qt3DSString::size_type theEndQuote =
theReadBuffer.indexOf(QLatin1Char('\"'), thePos + m_IncludeSearch.size() + 1);
// Indicates an unterminated include file.
- if (theEndQuote == CRenderString::npos) {
+ if (theEndQuote == Qt3DSString::npos) {
qCCritical(INVALID_OPERATION, "Unterminated include in file: %s", inPathToEffect);
theReadBuffer.clear();
break;
}
- CRenderString::size_type theActualBegin = thePos + m_IncludeSearch.size();
- CRenderString::iterator theIncludeBegin = theReadBuffer.begin() + theActualBegin;
- CRenderString::iterator theIncludeEnd = theReadBuffer.begin() + theEndQuote;
+ Qt3DSString::size_type theActualBegin = thePos + m_IncludeSearch.size();
+ Qt3DSString::iterator theIncludeBegin = theReadBuffer.begin() + theActualBegin;
+ Qt3DSString::iterator theIncludeEnd = theReadBuffer.begin() + theEndQuote;
m_IncludePath.clear();
m_IncludePath.append(theIncludeBegin, theIncludeEnd);
// If we haven't included the file yet this round
- CRenderString theIncludeBuffer;
+ Qt3DSString theIncludeBuffer;
DoLoadShader(m_IncludePath.c_str(), theIncludeBuffer);
theReadBuffer =
theReadBuffer.replace(theReadBuffer.begin() + thePos,
@@ -969,7 +969,7 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
}
}
- void DoLoadShader(const char8_t *inPathToEffect, CRenderString &outShaderData)
+ void DoLoadShader(const char8_t *inPathToEffect, Qt3DSString &outShaderData)
{
eastl::pair<TPathDataMap::iterator, bool> theInsert =
m_ExpandedFiles.insert(eastl::make_pair(
@@ -1393,12 +1393,12 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
}
// This just returns the custom material shader source without compiling
- void GetShaderSource(CRegisteredString inPath, CRenderString &outBuffer) override
+ void GetShaderSource(CRegisteredString inPath, Qt3DSString &outBuffer) override
{
outBuffer.clear();
outBuffer.append("#define FRAGMENT_SHADER\n");
- CRenderString source;
+ Qt3DSString source;
DoLoadShader(inPath, outBuffer);
}
@@ -1422,14 +1422,14 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
m_ShaderInfoMap.insert(eastl::make_pair(inPath, SDynamicObjectShaderInfo()))
.first->second;
if (theShaderInfo.m_IsComputeShader == false) {
- CRenderString theShaderBuffer;
+ Qt3DSString theShaderBuffer;
DoLoadShader(inPath, theShaderBuffer);
if (theShaderInfo.m_HasGeomShader)
theFlags.SetGeometryShaderEnabled(true);
theProgram = CompileShader(inPath, theShaderBuffer.c_str(), NULL, inProgramMacro,
inFeatureSet, theFlags, inForceCompilation);
} else {
- CRenderString theShaderBuffer;
+ Qt3DSString theShaderBuffer;
const char8_t *shaderVersionStr = "#version 430\n";
if ((QT3DSU32)m_Context->GetRenderContext().GetRenderContextType()
== NVRenderContextValues::GLES3PLUS)
@@ -1477,7 +1477,7 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
GetShaderCacheKey(inPath, theProgramMacro, theFlags), inFeatureSet);
SDynamicShaderProgramFlags flags(theFlags);
if (!theProgram) {
- CRenderString theShaderBuffer;
+ Qt3DSString theShaderBuffer;
DoLoadShader(inPath, theShaderBuffer);
SShaderVertexCodeGenerator vertexShader(
m_Context->GetStringTable(), m_Allocator,
@@ -1497,7 +1497,7 @@ struct SDynamicObjectSystemImpl : public IDynamicObjectSystem
const char8_t *vertexSource = vertexShader.BuildShaderSource();
const char8_t *fragmentSource = fragmentShader.BuildShaderSource();
- CRenderString programBuffer;
+ Qt3DSString programBuffer;
programBuffer.assign("#ifdef VERTEX_SHADER\n");
programBuffer.append(vertexSource);
programBuffer.append("\n#endif\n");
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.h b/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.h
index b58385d4..cfe022ee 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.h
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystem.h
@@ -226,7 +226,7 @@ namespace render {
NVAllocatorCallback &inSceneGraphAllocator) = 0;
// scan shader for #includes and insert any found"
- virtual void InsertShaderHeaderInformation(CRenderString &inShader,
+ virtual void InsertShaderHeaderInformation(Qt3DSString &inShader,
const char *inLogPath) = 0;
// Set the shader data for a given path. Used when a path doesn't correspond to a file but
@@ -267,7 +267,7 @@ namespace render {
const dynamic::SDynamicShaderProgramFlags &inFlags,
bool inForceCompilation = false) = 0;
- virtual void GetShaderSource(CRegisteredString inPath, CRenderString &outSource) = 0;
+ virtual void GetShaderSource(CRegisteredString inPath, Qt3DSString &outSource) = 0;
// Will return null in the case where a custom prepass shader isn't needed for this object
// If no geom shader, then no depth prepass shader.
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystemUtil.h b/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystemUtil.h
index 5d78a4c9..b00b9963 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystemUtil.h
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderDynamicObjectSystemUtil.h
@@ -33,7 +33,7 @@
#include "Qt3DSRender.h"
#include "foundation/StringTable.h"
#include "foundation/Qt3DSAllocatorCallback.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
namespace qt3ds {
namespace render {
@@ -43,7 +43,7 @@ namespace render {
{
CStrTableOrDataRef m_StrData;
IStringTable &m_StringTable;
- CRenderString m_PathMapper;
+ Qt3DSString m_PathMapper;
const char8_t *m_ProjectDir;
SStringLoadRemapper(NVAllocatorCallback &alloc, CStrTableOrDataRef inData,
const char8_t *inProjectDir, IStringTable &inStrTable)
@@ -59,9 +59,9 @@ namespace render {
struct SStringSaveRemapper
{
const qt3ds::render::SStrRemapMap &m_Map;
- CRenderString m_RelativeBuffer;
- CRenderString m_ProjectDir;
- CRenderString m_FinalBuffer;
+ Qt3DSString m_RelativeBuffer;
+ Qt3DSString m_ProjectDir;
+ Qt3DSString m_FinalBuffer;
IStringTable &m_StringTable;
SStringSaveRemapper(NVAllocatorCallback &alloc, const qt3ds::render::SStrRemapMap &map,
const char8_t *inProjectDir, IStringTable &inStrTable)
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderEffectSystem.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderEffectSystem.cpp
index b906241c..65f52a64 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderEffectSystem.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderEffectSystem.cpp
@@ -33,7 +33,7 @@
#include "Qt3DSRenderInputStreamFactory.h"
#include "foundation/Qt3DSAtomic.h"
#include "foundation/Qt3DSContainers.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "foundation/Qt3DSFoundation.h"
#include "foundation/Qt3DSBroadcastingAllocator.h"
#include "Qt3DSRenderEffect.h"
@@ -283,7 +283,7 @@ struct STextureEntry
}
static STextureEntry CreateTextureEntry(NVRenderShaderProgram &inShader, const char *inStem,
- CRenderString &inBuilder, CRenderString &inBuilder2)
+ Qt3DSString &inBuilder, Qt3DSString &inBuilder2)
{
inBuilder.assign(inStem);
inBuilder.append("Info");
@@ -393,7 +393,7 @@ namespace render {
void SetTexture(NVRenderShaderProgram &inShader, CRegisteredString inPropName,
NVRenderTexture2D *inTexture, bool inNeedsMultiply,
- CRenderString &inStringBuilder, CRenderString &inStringBuilder2,
+ Qt3DSString &inStringBuilder, Qt3DSString &inStringBuilder2,
const SPropertyDefinition *inPropDec = NULL)
{
STextureEntry *theTextureEntry(NULL);
@@ -505,8 +505,8 @@ struct SEffectSystem : public IEffectSystem
TEffectClassMap m_EffectClasses;
nvvector<CRegisteredString> m_EffectList;
TContextList m_Contexts;
- CRenderString m_TextureStringBuilder;
- CRenderString m_TextureStringBuilder2;
+ Qt3DSString m_TextureStringBuilder;
+ Qt3DSString m_TextureStringBuilder2;
TShaderMap m_ShaderMap;
NVScopedRefCounted<NVRenderDepthStencilState> m_DefaultStencilState;
nvvector<NVScopedRefCounted<NVRenderDepthStencilState>> m_DepthStencilStates;
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderGraphObjectSerializer.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderGraphObjectSerializer.cpp
index 8fc7e5aa..358c5aad 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderGraphObjectSerializer.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderGraphObjectSerializer.cpp
@@ -46,7 +46,7 @@
#include "foundation/Qt3DSContainers.h"
#include "Qt3DSRenderEffectSystem.h"
#include "foundation/SerializationTypes.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "foundation/FileTools.h"
#include "Qt3DSRenderPluginGraphObject.h"
#include "Qt3DSRenderReferencedMaterial.h"
@@ -76,9 +76,9 @@ struct SSerializerWriteContext
IDynamicObjectSystem &m_DynamicObjectSystem;
IPathManager &m_PathManager;
TObjectFileStatList &m_FileSizeStats;
- CRenderString m_PathMapper;
- CRenderString m_BasePath;
- CRenderString m_RelativePath;
+ Qt3DSString m_PathMapper;
+ Qt3DSString m_BasePath;
+ Qt3DSString m_RelativePath;
IStringTable &m_StringTable;
SSerializerWriteContext(SPtrOffsetMap &inOffsetMap, SWriteBuffer &inWriteBuffer,
const SStrRemapMap &inStrMap, QT3DSU32 inDataBlockStart,
@@ -156,7 +156,7 @@ struct SSerializerReadContext : public SDataReader
IDynamicObjectSystemCore &m_DynamicObjectSystem;
NVDataRef<QT3DSU8> m_DataBlock;
NVDataRef<QT3DSU8> m_StrTableBlock;
- CRenderString m_PathMapper;
+ Qt3DSString m_PathMapper;
const char8_t *m_ProjectDirectory;
SSerializerReadContext(IPathManagerCore &inPathManager, IDynamicObjectSystemCore &inDynSystem,
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderPlugin.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderPlugin.cpp
index f8c11494..e4e821f8 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderPlugin.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderPlugin.cpp
@@ -36,7 +36,7 @@
#include "foundation/Qt3DSSystem.h"
#include "foundation/FileTools.h"
#include "render/Qt3DSRenderContext.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "Qt3DSRenderPluginPropertyValue.h"
#include "Qt3DSRenderInputStreamFactory.h"
@@ -450,7 +450,7 @@ struct PluginClassImpl : public IInternalPluginClass
TStringIndexMap m_ComponentNameToComponentIndexMap;
nvvector<TStringTypePair> m_FullPropertyList;
nvvector<TRenderPluginPropertyUpdate> m_UpdateBuffer;
- CRenderString m_TempString;
+ Qt3DSString m_TempString;
QT3DSI32 m_APIVersion;
QT3DSI32 mRefCount;
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCache.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCache.cpp
index a5af8bb9..e568ff5d 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCache.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCache.cpp
@@ -31,7 +31,7 @@
#include "render/Qt3DSRenderContext.h"
#include "foundation/Qt3DSContainers.h"
#include "foundation/Qt3DSAtomic.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "foundation/XML.h"
#include "foundation/IOStreams.h"
#include "foundation/StringConversionImpl.h"
@@ -53,13 +53,13 @@ namespace {
using qt3ds::render::NVRenderContextScopedProperty;
const char *TessellationEnabledStr = "TessellationStageEnabled";
const char *GeometryEnabledStr = "GeometryStageEnabled";
-inline void AppendFlagValue(CRenderString &inStr, const char *flag)
+inline void AppendFlagValue(Qt3DSString &inStr, const char *flag)
{
if (inStr.length())
inStr.append(QLatin1Char(','));
inStr.append(flag);
}
-inline void CacheFlagsToStr(const SShaderCacheProgramFlags &inFlags, CRenderString &inString)
+inline void CacheFlagsToStr(const SShaderCacheProgramFlags &inFlags, Qt3DSString &inString)
{
inString.clear();
if (inFlags.IsTessellationEnabled())
@@ -73,7 +73,7 @@ struct ShaderType
enum Enum { Vertex, TessControl, TessEval, Fragment, Geometry, Compute };
};
-inline ShaderType::Enum StringToShaderType(CRenderString &inShaderType)
+inline ShaderType::Enum StringToShaderType(Qt3DSString &inShaderType)
{
ShaderType::Enum retval = ShaderType::Vertex;
@@ -96,12 +96,12 @@ inline ShaderType::Enum StringToShaderType(CRenderString &inShaderType)
return retval;
}
-inline SShaderCacheProgramFlags CacheFlagsToStr(const CRenderString &inString)
+inline SShaderCacheProgramFlags CacheFlagsToStr(const Qt3DSString &inString)
{
SShaderCacheProgramFlags retval;
- if (inString.indexOf(TessellationEnabledStr) != CRenderString::npos)
+ if (inString.indexOf(TessellationEnabledStr) != Qt3DSString::npos)
retval.SetTessellationEnabled(true);
- if (inString.indexOf(GeometryEnabledStr) != CRenderString::npos)
+ if (inString.indexOf(GeometryEnabledStr) != Qt3DSString::npos)
retval.SetGeometryShaderEnabled(true);
return retval;
}
@@ -128,7 +128,7 @@ size_t g_NumStringToContextValueEntries =
sizeof(g_StringToContextTypeValue) / sizeof(*g_StringToContextTypeValue);
inline void ContextTypeToString(qt3ds::render::NVRenderContextType inType,
- CRenderString &outContextType)
+ Qt3DSString &outContextType)
{
outContextType.clear();
for (size_t idx = 0, end = g_NumStringToContextValueEntries; idx < end; ++idx) {
@@ -140,7 +140,7 @@ inline void ContextTypeToString(qt3ds::render::NVRenderContextType inType,
}
}
-inline qt3ds::render::NVRenderContextType StringToContextType(const CRenderString &inContextType)
+inline qt3ds::render::NVRenderContextType StringToContextType(const Qt3DSString &inContextType)
{
qt3ds::render::NVRenderContextType retval;
char tempBuffer[128];
@@ -152,7 +152,7 @@ inline qt3ds::render::NVRenderContextType StringToContextType(const CRenderStrin
do {
pos = int(inContextType.indexOf(QLatin1Char('|'), lastpos));
- if (pos == CRenderString::npos)
+ if (pos == Qt3DSString::npos)
pos = int(inContextType.size());
{
@@ -168,7 +168,7 @@ inline qt3ds::render::NVRenderContextType StringToContextType(const CRenderStrin
// iterate past the bar
++pos;
lastpos = pos;
- } while (pos < inContextType.size() && pos != CRenderString::npos);
+ } while (pos < inContextType.size() && pos != Qt3DSString::npos);
return retval;
}
@@ -229,15 +229,15 @@ struct ShaderCache : public IShaderCache
NVRenderContext &m_RenderContext;
IPerfTimer &m_PerfTimer;
TShaderMap m_Shaders;
- CRenderString m_CacheFilePath;
- CRenderString m_VertexCode;
- CRenderString m_TessCtrlCode;
- CRenderString m_TessEvalCode;
- CRenderString m_GeometryCode;
- CRenderString m_FragmentCode;
- CRenderString m_InsertStr;
- CRenderString m_FlagString;
- CRenderString m_ContextTypeString;
+ Qt3DSString m_CacheFilePath;
+ Qt3DSString m_VertexCode;
+ Qt3DSString m_TessCtrlCode;
+ Qt3DSString m_TessEvalCode;
+ Qt3DSString m_GeometryCode;
+ Qt3DSString m_FragmentCode;
+ Qt3DSString m_InsertStr;
+ Qt3DSString m_FlagString;
+ Qt3DSString m_ContextTypeString;
SShaderCacheKey m_TempKey;
NVScopedRefCounted<IDOMWriter> m_ShaderCache;
@@ -327,7 +327,7 @@ struct ShaderCache : public IShaderCache
}
}
- void AddShaderPreprocessor(CRenderString &str, CRegisteredString inKey,
+ void AddShaderPreprocessor(Qt3DSString &str, CRegisteredString inKey,
ShaderType::Enum shaderType,
NVConstDataRef<SShaderPreprocessorFeature> inFeatures)
{
@@ -622,12 +622,12 @@ struct ShaderCache : public IShaderCache
QT3DSU32 theAttValue = 0;
theReader->Att("cache_version", theAttValue);
if (theAttValue == IShaderCache::GetShaderVersion()) {
- CRenderString loadVertexData;
- CRenderString loadFragmentData;
- CRenderString loadTessControlData;
- CRenderString loadTessEvalData;
- CRenderString loadGeometryData;
- CRenderString shaderTypeString;
+ Qt3DSString loadVertexData;
+ Qt3DSString loadFragmentData;
+ Qt3DSString loadTessControlData;
+ Qt3DSString loadTessEvalData;
+ Qt3DSString loadGeometryData;
+ Qt3DSString shaderTypeString;
IStringTable &theStringTable(m_RenderContext.GetStringTable());
for (bool success = theReader->MoveToFirstChild(); success;
success = theReader->MoveToNextSibling()) {
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGenerator.h b/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGenerator.h
index 80cbaaae..d68a3699 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGenerator.h
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGenerator.h
@@ -35,7 +35,7 @@
#include "EASTL/string.h"
#include "foundation/StringTable.h"
#include "render/Qt3DSRenderBaseTypes.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
namespace qt3ds {
namespace render {
@@ -69,7 +69,7 @@ namespace render {
TStrTableStrMap m_ConstantBuffers;
TConstantBufferParamArray m_ConstantBufferParams;
TStrTableStrMap m_Attributes;
- CRenderString m_FinalShaderBuilder;
+ Qt3DSString m_FinalShaderBuilder;
TStrType m_CodeBuilder;
qt3ds::render::NVRenderContextType m_RenderContextType;
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGeneratorV2.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGeneratorV2.cpp
index 3aa03eae..cfdf47ae 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGeneratorV2.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderShaderCodeGeneratorV2.cpp
@@ -52,8 +52,8 @@ struct SStageGeneratorBase : public IShaderStageGenerator
TStrTableStrMap m_Uniforms;
TStrTableStrMap m_ConstantBuffers;
TConstantBufferParamArray m_ConstantBufferParams;
- CRenderString m_CodeBuilder;
- CRenderString m_FinalBuilder;
+ Qt3DSString m_CodeBuilder;
+ Qt3DSString m_FinalBuilder;
ShaderGeneratorStages::Enum m_Stage;
TShaderGeneratorStageFlags m_EnabledStages;
QStringList m_addedFunctions;
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderUIPLoader.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderUIPLoader.cpp
index 6ab4047f..3fb7b53f 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderUIPLoader.cpp
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderUIPLoader.cpp
@@ -60,7 +60,7 @@
#include "EASTL/string.h"
#include "foundation/StrConvertUTF.h"
#include "Qt3DSRenderEffectSystem.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "foundation/FileTools.h"
#include "Qt3DSRenderDynamicObjectSystemCommands.h"
#include "EASTL/map.h"
@@ -113,7 +113,7 @@ using qt3ds::render::SCustomMaterial;
using qt3ds::render::GraphObjectTypes;
using qt3ds::render::NodeFlags;
using qt3ds::foundation::CRegisteredString;
-using qt3ds::render::CRenderString;
+using qt3ds::foundation::Qt3DSString;
using qt3ds::foundation::CFileTools;
using qt3ds::render::SReferencedMaterial;
using qt3ds::render::IUIPReferenceResolver;
@@ -506,7 +506,7 @@ struct SRenderUIPLoader : public IDOMReferenceResolver
TStrType m_TempParseString;
IEffectSystem &m_EffectSystem;
const char8_t *m_PresentationDir;
- CRenderString m_PathString;
+ Qt3DSString m_PathString;
qt3ds::render::IRenderPluginManager &m_RenderPluginManager;
qt3ds::render::ICustomMaterialSystem &m_CustomMaterialSystem;
qt3ds::render::IDynamicObjectSystem &m_DynamicObjectSystem;
@@ -1971,9 +1971,9 @@ void qt3ds::render::IUIPLoader::CreateEffectClassFromMetaEffect(
inFoundation.getAllocator(), "qt3ds::render::IUIPLoader::CreateEffectClassFromMetaEffect");
nvvector<CRegisteredString> theEnumNames(
inFoundation.getAllocator(), "qt3ds::render::IUIPLoader::CreateEffectClassFromMetaEffect");
- CRenderString theConvertStr;
- CRenderString theConvertShaderTypeStr;
- CRenderString theConvertShaderVersionStr;
+ Qt3DSString theConvertStr;
+ Qt3DSString theConvertShaderTypeStr;
+ Qt3DSString theConvertShaderVersionStr;
for (QT3DSU32 idx = 0, end = inMetaDataEffect.m_Properties.size(); idx < end; ++idx)
thePropertyDeclarations.push_back(
@@ -2034,9 +2034,9 @@ void qt3ds::render::IUIPLoader::CreateMaterialClassFromMetaMaterial(
nvvector<CRegisteredString> theEnumNames(
inFoundation.getAllocator(),
"qt3ds::render::IUIPLoader::CreateMaterialClassFromMetaMaterial");
- CRenderString theConvertStr;
- CRenderString theConvertShaderTypeStr;
- CRenderString theConvertShaderVersionStr;
+ Qt3DSString theConvertStr;
+ Qt3DSString theConvertShaderTypeStr;
+ Qt3DSString theConvertShaderVersionStr;
for (QT3DSU32 idx = 0, end = inMetaDataMaterial.m_Properties.size(); idx < end; ++idx)
thePropertyDeclarations.push_back(
SPropertyDeclaration(inMetaDataMaterial.m_Properties[idx].m_Name.c_str(),
diff --git a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp
index 3d7c6ff5..2e1e6a07 100644
--- a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp
+++ b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.cpp
@@ -31,12 +31,13 @@
#include "Qt3DSRenderDynamicObject.h"
#include "Qt3DSRenderDynamicObjectSystem.h"
#include "foundation/FileTools.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include <QtCore/qdir.h>
using namespace qt3ds;
using namespace qt3ds::render;
+using namespace qt3ds::foundation;
SDynamicObject::SDynamicObject(GraphObjectTypes::Enum inType, CRegisteredString inObjName,
QT3DSU32 inDSByteSize, QT3DSU32 thisObjSize)
@@ -104,6 +105,7 @@ void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefi
QT3DS_ASSERT(inDefinition.m_DataType == NVRenderShaderDataTypes::NVRenderTexture2DPtr);
SetPropertyValueT(inDefinition, inValue);
}
+
template <typename TStrType>
void SDynamicObject::SetStrPropertyValueT(dynamic::SPropertyDefinition &inDefinition,
const char8_t *inValue, const char8_t *inProjectDir,
@@ -143,7 +145,7 @@ void SDynamicObject::SetStrPropertyValueT(dynamic::SPropertyDefinition &inDefini
void SDynamicObject::SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
const char8_t *inValue, const char8_t *inProjectDir,
- CRenderString &ioWorkspace, IStringTable &inStrTable)
+ Qt3DSString &ioWorkspace, IStringTable &inStrTable)
{
SetStrPropertyValueT(const_cast<dynamic::SPropertyDefinition &>(inDefinition), inValue,
inProjectDir, ioWorkspace, inStrTable);
diff --git a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h
index a275e572..92ab3b2a 100644
--- a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h
+++ b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDynamicObject.h
@@ -34,6 +34,7 @@
#include "Qt3DSRenderGraphObject.h"
#include "Qt3DSRenderNode.h"
#include "EASTL/string.h"
+#include "StringTools.h"
namespace qt3ds {
namespace render {
@@ -92,7 +93,7 @@ namespace render {
void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
const char8_t *inValue, const char8_t *inProjectDir,
- CRenderString &ioWorkspace, IStringTable &inStrTable);
+ Qt3DSString &ioWorkspace, IStringTable &inStrTable);
void SetPropertyValue(const dynamic::SPropertyDefinition &inDefinition,
const char8_t *inValue, const char8_t *inProjectDir,
diff --git a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderEffect.cpp b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderEffect.cpp
index 97cddd9d..f074b6b1 100644
--- a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderEffect.cpp
+++ b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderEffect.cpp
@@ -31,7 +31,7 @@
#include "Qt3DSRenderEffectSystem.h"
#include "foundation/Qt3DSVec2.h"
#include "foundation/Qt3DSVec3.h"
-#include "Qt3DSRenderString.h"
+#include "StringTools.h"
#include "foundation/FileTools.h"
using namespace qt3ds::render;
diff --git a/src/Runtime/Source/runtimerender/rendererimpl/Qt3DSVertexPipelineImpl.h b/src/Runtime/Source/runtimerender/rendererimpl/Qt3DSVertexPipelineImpl.h
index 439f2467..e86300b0 100644
--- a/src/Runtime/Source/runtimerender/rendererimpl/Qt3DSVertexPipelineImpl.h
+++ b/src/Runtime/Source/runtimerender/rendererimpl/Qt3DSVertexPipelineImpl.h
@@ -58,7 +58,7 @@ namespace render {
IMaterialShaderGenerator &m_MaterialGenerator;
IShaderProgramGenerator &m_ProgramGenerator;
IStringTable &m_StringTable;
- CRenderString m_TempString;
+ Qt3DSString m_TempString;
TGenerationFlags m_GenerationFlags;
bool m_Wireframe;