diff options
author | Tony Leinonen <tony.leinonen@qt.io> | 2020-10-01 14:45:00 +0300 |
---|---|---|
committer | Tony Leinonen <tony.leinonen@qt.io> | 2020-10-06 09:06:42 +0300 |
commit | b123b5ebb065b23f6922d60864b403d2aeede172 (patch) | |
tree | d1e6786c702cfe132999f7abd0bbefdeaa8162e3 | |
parent | d36a73334e7a84b2a7e33672955954d95a75a104 (diff) |
Add more documentation for layer effects
Added brush strokes, corona, dof bokeh, frame flipper, screenspace ao,
sepia, stylize scatter, smaa1x and vignette.
Task-number: QT3DS-3938
Change-Id: I8ef640e3f6cf81852ab14d2bde2d0589dfd58337
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
31 files changed, 702 insertions, 0 deletions
diff --git a/doc/src/10-best-practices/80-effects.qdoc b/doc/src/10-best-practices/80-effects.qdoc index 17316b35..74ad47e1 100644 --- a/doc/src/10-best-practices/80-effects.qdoc +++ b/doc/src/10-best-practices/80-effects.qdoc @@ -149,6 +149,59 @@ lower in the scene graph will be applied before effects that are above them. \image tiltshift-icon.png \b{\l{Tilt shift}} \enddiv +\row + \li + \div {align="center"} + \image brush-strokes-icon.png + \b {\l{Brush Strokes}} + \enddiv + \li + \div {align="center"} + \image sepia-icon.png + \b {\l{Sepia}} + \enddiv + \li + \div {align="center"} + \image stylize-scatter-icon.png + \b {\l{Stylize Scatter}} + \enddiv + \li + \div {align="center"} + \image emboss-icon.png + \b {\l{Emboss}} + \enddiv +\row + \li + \div {align="center"} + \image fullscreen-texture-overlay-icon.png + \b {\l{Fullscreen Texture Overlay}} + \enddiv + \li + \div {align="center"} + \image corona-icon.png + \b {\l{Corona}} + \enddiv + \li + \div {align="center"} + \image vignette-icon.png + \b {\l{Vignette}} + \enddiv + \li + \div {align="center"} + \image frame-flipper-icon.png + \b {\l{Frame Flipper}} + \enddiv +\row + \li + \div {align="center"} + \image screen-space-ao-icon.png + \b {\l{Screen Space AO}} + \enddiv + \li + \div {align="center"} + \image smaa1x-icon.png + \b {\l{SMAA1X}} + \enddiv \endtable \enddiv diff --git a/doc/src/10-best-practices/brush-strokes.qdoc b/doc/src/10-best-practices/brush-strokes.qdoc new file mode 100644 index 00000000..dfb4cc56 --- /dev/null +++ b/doc/src/10-best-practices/brush-strokes.qdoc @@ -0,0 +1,65 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Free Documentation License Usage +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. Please review the following information to ensure +** the GNU Free Documentation License version 1.3 requirements +** will be met: https://www.gnu.org/licenses/fdl-1.3.html. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + +\title Brush Strokes +\page brush-strokes.html +\ingroup qt3dstudio-best-practices + +The brush strokes effect will apply a painted look for your layer. +\image effects-brush-strokes.png + +\section1 Properties + +\table + \header + \li Property + \li Description + \row + \li + Noise + \li + Texture to be used as the brush. + \row + \li + Brush Angle + \li + Rotation of the brush texture. + \row + \li + Stroke Length + \li + Length of the brush texture. + \row + \li + Stroke Size + \li + Overall scale of the brush. +\endtable + +*/ diff --git a/doc/src/10-best-practices/corona.qdoc b/doc/src/10-best-practices/corona.qdoc new file mode 100644 index 00000000..19a554d1 --- /dev/null +++ b/doc/src/10-best-practices/corona.qdoc @@ -0,0 +1,106 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Free Documentation License Usage +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. Please review the following information to ensure +** the GNU Free Documentation License version 1.3 requirements +** will be met: https://www.gnu.org/licenses/fdl-1.3.html. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + +\title Corona +\page corona.html +\ingroup qt3dstudio-best-practices + +The corona effect creates colored rings around an object. + +\image effects-corona.png + +\section1 Properties + +\table + \header + \li Property + \li Description + \row + \li + Horizontal Blur + \li + Horizontal amount of corona glow. + \row + \li + Vertical Blur + \li + Vertical amount of corona glow. + \row + \li + Fade Amount + \li + How quickly the effect fades away. 0 means there is no glow, and 1 means the glow is permanent. + \row + \li + Glow Clor + \li + The color of the glow. + \row + \li + Noise + \li + Texture to be used for the glow noise. + \row + \li + Noise Density + \li + Scale of the noise texture. + \row + \li + Noise Brightness + \li + Brightness of the noise texture. + \row + \li + Noise Amount + \li + Scale of the noise texture. + \row + \li + Crawl Length + \li + Length of the trail for the glow animation. + \row + \li + Crawl Angle + \li + Angle of the glow trail. +\endtable + +*/ + + + + + + + + + + diff --git a/doc/src/10-best-practices/emboss-effect.qdoc b/doc/src/10-best-practices/emboss-effect.qdoc new file mode 100644 index 00000000..b2a7209c --- /dev/null +++ b/doc/src/10-best-practices/emboss-effect.qdoc @@ -0,0 +1,51 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Free Documentation License Usage +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. Please review the following information to ensure +** the GNU Free Documentation License version 1.3 requirements +** will be met: https://www.gnu.org/licenses/fdl-1.3.html. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + +\title Emboss +\page emboss-effect.html +\ingroup qt3dstudio-best-practices + +The emboss effect creates an 3D embossed look for your layer. + +\image effects-emboss.png + +\section1 Properties + +\table + \header + \li Property + \li Description + \row + \li + Amount + \li + Controls the depth of the emboss. +\endtable + +*/ diff --git a/doc/src/10-best-practices/frame-flipper.qdoc b/doc/src/10-best-practices/frame-flipper.qdoc new file mode 100644 index 00000000..d56a54c8 --- /dev/null +++ b/doc/src/10-best-practices/frame-flipper.qdoc @@ -0,0 +1,60 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Free Documentation License Usage +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. Please review the following information to ensure +** the GNU Free Documentation License version 1.3 requirements +** will be met: https://www.gnu.org/licenses/fdl-1.3.html. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + +\title Frame Flipper +\page frame-flipper-effect.html +\ingroup qt3dstudio-best-practices + +The frame flipper effect gives you the ability to flip the layer horizontally and vertically. + +In the image below, the left picture is vertically flipped and the right picture is +horizontally flipped. + +\image effects-frame-flipper.png + +\section1 Properties + +\table + \header + \li Property + \li Description + \row + \li + Flip Horizontally + \li + Flips the image upside down. + \row + \li + Flip Vertically + \li + Flips the image sideways. +\endtable + + +*/ diff --git a/doc/src/10-best-practices/fullscreen-texture-overlay.qdoc b/doc/src/10-best-practices/fullscreen-texture-overlay.qdoc new file mode 100644 index 00000000..f7ae9b7d --- /dev/null +++ b/doc/src/10-best-practices/fullscreen-texture-overlay.qdoc @@ -0,0 +1,57 @@ +/**************************************************************************** +** +** Copyright (C) 2029 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Free Documentation License Usage +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. Please review the following information to ensure +** the GNU Free Documentation License version 1.3 requirements +** will be met: https://www.gnu.org/licenses/fdl-1.3.html. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + +\title Fullscreen Texture Overlay +\page fullscreen-texture-overlay.html +\ingroup qt3dstudio-best-practices + +With fullscreen texture overlay effect you can take any image and use it as +texture overlay. + +\image effects-fullscreen-texture-overlay.png + +\section1 Properties + +\table + \header + \li Property + \li Description + \row + \li + Overlay Texture + \li + Texture to use on the overlay. + \row + \li + Repeat + \li + How many times the texture is repeated vertically and horizontally. +\endtable + +*/ diff --git a/doc/src/10-best-practices/screen-space-ao.qdoc b/doc/src/10-best-practices/screen-space-ao.qdoc new file mode 100644 index 00000000..fbfee194 --- /dev/null +++ b/doc/src/10-best-practices/screen-space-ao.qdoc @@ -0,0 +1,96 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Free Documentation License Usage +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. Please review the following information to ensure +** the GNU Free Documentation License version 1.3 requirements +** will be met: https://www.gnu.org/licenses/fdl-1.3.html. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + +\title Screen Space AO +\page screen-space-ao-effect.html +\ingroup qt3dstudio-best-practices + +Screen space ambient occlusion efficiently approximates the ambient occlusion of you layer +in real time. It is independent from the layers complexity and works with dynamic scenes. + +\image effects-screen-space-ao.png + +\table + \header + \li + Pros + \li + Cons + \row + \li + \list + \li + Independent from scene complexity. + \li + No data pre-processing needed. + \li + Works with dynamic scenes. + \li + Works in the same consistent way for every pixel on the screen. + \li + No CPU usage. + \endlist + \li + \list + \li + Rather local and in many cases view-dependent, as it is dependent on + adjacent texel depths which may be generated by any geometry whatsoever. + \li + Hard to correctly smooth/blur out the noise without bleeding onto objects. + \endlist +\endtable + +\table + \header + \li Property + \li Description + \row + \li + Filter Size + \li + Controls the shadows size. + \row + \li + Distance Scale + \li + How strong the shadows are. + \row + \li + Distance Bias + \li + Controls distance offset. +\endtable + + +\section1 Usage + +The layer which the effect is applied to requires depth prepass for the effect to work. +Make sure in your layer's advanced options "disable depth prepass" is unchecked. + +*/ diff --git a/doc/src/10-best-practices/sepia.qdoc b/doc/src/10-best-practices/sepia.qdoc new file mode 100644 index 00000000..c8633f31 --- /dev/null +++ b/doc/src/10-best-practices/sepia.qdoc @@ -0,0 +1,51 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Free Documentation License Usage +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. Please review the following information to ensure +** the GNU Free Documentation License version 1.3 requirements +** will be met: https://www.gnu.org/licenses/fdl-1.3.html. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + +\title Sepia +\page sepia.html +\ingroup qt3dstudio-best-practices + +Sepia effect will give your layer a warm color tint. + +\image effects-sepia.png + +\section1 Properties + +\table + \header + \li Property + \li Description + \row + \li + Amount + \li + Controls how strong the tint is. +\endtable + +*/ diff --git a/doc/src/10-best-practices/smaa1x.qdoc b/doc/src/10-best-practices/smaa1x.qdoc new file mode 100644 index 00000000..94fb5958 --- /dev/null +++ b/doc/src/10-best-practices/smaa1x.qdoc @@ -0,0 +1,41 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Free Documentation License Usage +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. Please review the following information to ensure +** the GNU Free Documentation License version 1.3 requirements +** will be met: https://www.gnu.org/licenses/fdl-1.3.html. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + +\title SMAA1X +\page smaa.html +\ingroup qt3dstudio-best-practices + +Subpixel Morphological Antialiasing is a very efficient GPU-based MLAA implementation, +capable of handling subpixel features seamlessly, and featuring an improved +and advanced pattern detection & handling mechanism. + +\image Effects-smaa1x.png + + +*/ diff --git a/doc/src/10-best-practices/stylize-scatter.qdoc b/doc/src/10-best-practices/stylize-scatter.qdoc new file mode 100644 index 00000000..fb212c66 --- /dev/null +++ b/doc/src/10-best-practices/stylize-scatter.qdoc @@ -0,0 +1,66 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Free Documentation License Usage +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. Please review the following information to ensure +** the GNU Free Documentation License version 1.3 requirements +** will be met: https://www.gnu.org/licenses/fdl-1.3.html. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + +\title Stylize Scatter +\page stylize-scatter-effect.html +\ingroup qt3dstudio-best-practices + +The scatter effect scatters the layers pixels around their original +positions, giving it a smeared look. + +\image effects-stylize-scatter.png + +\section1 Properties + +\table + \header + \li Property + \li Description + \row + \li + Scatter Amount + \li + Controls the scatter amount and displacement area size. + \row + \li + Grain + \li + Controls the direction where the pixels are displaced. + \row + \li + Randomize Every Frame + \li + If set to true, the displacement is calculated again for every frame. +\endtable + +\section1 Usage + + + +*/ diff --git a/doc/src/10-best-practices/vignette.qdoc b/doc/src/10-best-practices/vignette.qdoc new file mode 100644 index 00000000..1b3aaf4b --- /dev/null +++ b/doc/src/10-best-practices/vignette.qdoc @@ -0,0 +1,56 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Free Documentation License Usage +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. Please review the following information to ensure +** the GNU Free Documentation License version 1.3 requirements +** will be met: https://www.gnu.org/licenses/fdl-1.3.html. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + +\title Vignette +\page vignette-effect.html +\ingroup qt3dstudio-best-practices + +The vignette effect darkens the corners of your layer. + +\image effects-vignette.png + +\section1 Properties + +\table + \header + \li Property + \li Description + \row + \li + Strength + \li + Changes the opacity of the vignette. + \row + \li + Radius + \li + Adjust the size of the vignette +\endtable + +*/ diff --git a/doc/src/images/brush-strokes-icon.png b/doc/src/images/brush-strokes-icon.png Binary files differnew file mode 100644 index 00000000..4a3b7194 --- /dev/null +++ b/doc/src/images/brush-strokes-icon.png diff --git a/doc/src/images/corona-icon.png b/doc/src/images/corona-icon.png Binary files differnew file mode 100644 index 00000000..31cbfa68 --- /dev/null +++ b/doc/src/images/corona-icon.png diff --git a/doc/src/images/effects-brush-strokes.png b/doc/src/images/effects-brush-strokes.png Binary files differnew file mode 100644 index 00000000..9d9b7c46 --- /dev/null +++ b/doc/src/images/effects-brush-strokes.png diff --git a/doc/src/images/effects-corona.png b/doc/src/images/effects-corona.png Binary files differnew file mode 100644 index 00000000..3e40ec53 --- /dev/null +++ b/doc/src/images/effects-corona.png diff --git a/doc/src/images/effects-emboss.png b/doc/src/images/effects-emboss.png Binary files differnew file mode 100644 index 00000000..2014f3bc --- /dev/null +++ b/doc/src/images/effects-emboss.png diff --git a/doc/src/images/effects-frame-flipper.png b/doc/src/images/effects-frame-flipper.png Binary files differnew file mode 100644 index 00000000..1c7a37e2 --- /dev/null +++ b/doc/src/images/effects-frame-flipper.png diff --git a/doc/src/images/effects-fullscreen-texture-overlay.png b/doc/src/images/effects-fullscreen-texture-overlay.png Binary files differnew file mode 100644 index 00000000..af15778e --- /dev/null +++ b/doc/src/images/effects-fullscreen-texture-overlay.png diff --git a/doc/src/images/effects-screen-space-ao.png b/doc/src/images/effects-screen-space-ao.png Binary files differnew file mode 100644 index 00000000..7062d04f --- /dev/null +++ b/doc/src/images/effects-screen-space-ao.png diff --git a/doc/src/images/effects-sepia.png b/doc/src/images/effects-sepia.png Binary files differnew file mode 100644 index 00000000..1d46583f --- /dev/null +++ b/doc/src/images/effects-sepia.png diff --git a/doc/src/images/effects-smaa1x.png b/doc/src/images/effects-smaa1x.png Binary files differnew file mode 100644 index 00000000..6ce6ab91 --- /dev/null +++ b/doc/src/images/effects-smaa1x.png diff --git a/doc/src/images/effects-stylize-scatter.png b/doc/src/images/effects-stylize-scatter.png Binary files differnew file mode 100644 index 00000000..e249f49d --- /dev/null +++ b/doc/src/images/effects-stylize-scatter.png diff --git a/doc/src/images/effects-vignette.png b/doc/src/images/effects-vignette.png Binary files differnew file mode 100644 index 00000000..f3e0d27c --- /dev/null +++ b/doc/src/images/effects-vignette.png diff --git a/doc/src/images/emboss-icon.png b/doc/src/images/emboss-icon.png Binary files differnew file mode 100644 index 00000000..c59098d5 --- /dev/null +++ b/doc/src/images/emboss-icon.png diff --git a/doc/src/images/frame-flipper-icon.png b/doc/src/images/frame-flipper-icon.png Binary files differnew file mode 100644 index 00000000..2c34e609 --- /dev/null +++ b/doc/src/images/frame-flipper-icon.png diff --git a/doc/src/images/fullscreen-texture-overlay-icon.png b/doc/src/images/fullscreen-texture-overlay-icon.png Binary files differnew file mode 100644 index 00000000..9fbda5c7 --- /dev/null +++ b/doc/src/images/fullscreen-texture-overlay-icon.png diff --git a/doc/src/images/screen-space-ao-icon.png b/doc/src/images/screen-space-ao-icon.png Binary files differnew file mode 100644 index 00000000..ad9c0468 --- /dev/null +++ b/doc/src/images/screen-space-ao-icon.png diff --git a/doc/src/images/sepia-icon.png b/doc/src/images/sepia-icon.png Binary files differnew file mode 100644 index 00000000..d248ee2e --- /dev/null +++ b/doc/src/images/sepia-icon.png diff --git a/doc/src/images/smaa1x-icon.png b/doc/src/images/smaa1x-icon.png Binary files differnew file mode 100644 index 00000000..c6a989fc --- /dev/null +++ b/doc/src/images/smaa1x-icon.png diff --git a/doc/src/images/stylize-scatter-icon.png b/doc/src/images/stylize-scatter-icon.png Binary files differnew file mode 100644 index 00000000..b9747566 --- /dev/null +++ b/doc/src/images/stylize-scatter-icon.png diff --git a/doc/src/images/vignette-icon.png b/doc/src/images/vignette-icon.png Binary files differnew file mode 100644 index 00000000..bc130d01 --- /dev/null +++ b/doc/src/images/vignette-icon.png |