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author | Mats Honkamaa <mats.honkamaa@qt.io> | 2019-09-16 08:40:20 +0300 |
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committer | Mats Honkamaa <mats.honkamaa@qt.io> | 2019-09-16 08:56:07 +0300 |
commit | f15529cc7d34a32563b5b4c2d3525e9416870f0f (patch) | |
tree | 2304c435a617cfe96776b7b73f61f7609b20298f | |
parent | 7e2edf448b9a82f21e81aa874c172a74a28a5115 (diff) |
Update animations documentation
Minor fix, it is now possible to move a bezier curve end point
vertically by dragging it with the mouse.
Change-Id: I19ff4fa21fbd12f61227341ac7cc4a977f9b009d
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
-rw-r--r-- | doc/src/animations.qdoc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/animations.qdoc b/doc/src/animations.qdoc index 506bcf7a..3b11f179 100644 --- a/doc/src/animations.qdoc +++ b/doc/src/animations.qdoc @@ -224,7 +224,7 @@ or next keyframe. \section3 End Points To move an end point horizontally, you will need to move the actual keyframe on the timeline bar. To -move it vertically, you will need to change the value for the animated value in this position. +move it vertically, grab it with the mouse and drag it up/down. \section1 Import Animations |