diff options
author | Tomi Korpipaa <tomi.korpipaa@qt.io> | 2018-04-17 13:45:41 +0300 |
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committer | Miikka Heikkinen <miikka.heikkinen@qt.io> | 2018-04-19 13:17:35 +0000 |
commit | 9c650461a3ed3153af770d20acfcd8bebc53ee9b (patch) | |
tree | 61fcb55518f366eddc2cf4165745af0ad5315de5 /src/Authoring/QT3DSDM/Systems/Qt3DSDMMetaData.h | |
parent | 5e05211fc97c805bcb265e3ef6b84602c544cf33 (diff) |
Remove LUA
There are two files left with LuaSocket 3.0 license header. Should
be checked if those are still needed or not.
Task-number: QT3DS-12
Change-Id: Ifd3c7f7599a96e86addf18c7d9170c681dfecd93
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'src/Authoring/QT3DSDM/Systems/Qt3DSDMMetaData.h')
-rw-r--r-- | src/Authoring/QT3DSDM/Systems/Qt3DSDMMetaData.h | 26 |
1 files changed, 10 insertions, 16 deletions
diff --git a/src/Authoring/QT3DSDM/Systems/Qt3DSDMMetaData.h b/src/Authoring/QT3DSDM/Systems/Qt3DSDMMetaData.h index 03e3a178..67a7fb18 100644 --- a/src/Authoring/QT3DSDM/Systems/Qt3DSDMMetaData.h +++ b/src/Authoring/QT3DSDM/Systems/Qt3DSDMMetaData.h @@ -98,25 +98,19 @@ struct SMetaDataLoadWarning }; /** - * Meta data class to hold meta data descriptions of the objects used in DataModel. - * A user-visible type in DataModel (things in the timeline) has a specific set of metadata, - * the type can have properties, events, handlers, and references. + * Meta data class to hold meta data descriptions of the objects used in DataModel. + * A user-visible type in DataModel (things in the timeline) has a specific set of metadata, + * the type can have properties, events, handlers, and references. * - * Properties are exactly what they sound like. Events are messages the object can send, - * and handlers are functions that are exported from the object. + * Properties are exactly what they sound like. Events are messages the object can send, + * and handlers are functions that are exported from the object. * - * Events are hooked up to handlers using an ActionCore which takes tuples - * of instance, event, handler and slide and maintains a specific instance of an action. + * Events are hooked up to handlers using an ActionCore which takes tuples + * of instance, event, handler and slide and maintains a specific instance of an action. * - * References allow us to track which properties are being accessed. Properties are stripped - * from the engine portion of the runtime (although they still appear in the scenegraph) - * if they aren't animated nor set in a given slide. Referencing a property allows us to - * avoid stripping them for lua scripts which do not animate the property through the - * tranditional system. - * - * This design allows an artist to create and maintain a fairly complex interactive - *presentation - * without the intervention of a lua scripter. + * References allow us to track which properties are being accessed. Properties are stripped + * from the engine portion of the runtime (although they still appear in the scenegraph) + * if they aren't animated nor set in a given slide. */ class IMetaData { |