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authorKimmo Leppälä <kimmo.leppala@qt.io>2018-08-21 14:07:15 +0300
committerKimmo Leppälä <kimmo.leppala@qt.io>2018-08-22 12:09:40 +0000
commit51db684d15c37fc36ed7a11d0757ea894c282c7c (patch)
tree5a97d843fb5ee2fc4fdf5b357f9f278226b9d676 /src/Authoring/Studio/Qt3DStudio.pro
parent830b166f318608c183b2404061c58abafb10589e (diff)
Fix Qt 3D Studio authoring tool macOS deployment
macOS app bundle was missing dependency libraries which resulted in Qt 3D Studio failing to launch Task-number: QT3DS-2058 Change-Id: I7e8fba0f354acdc1f920f59242bb4a88a91f1542 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'src/Authoring/Studio/Qt3DStudio.pro')
-rw-r--r--src/Authoring/Studio/Qt3DStudio.pro13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/Authoring/Studio/Qt3DStudio.pro b/src/Authoring/Studio/Qt3DStudio.pro
index d2cce53b..e04d05b1 100644
--- a/src/Authoring/Studio/Qt3DStudio.pro
+++ b/src/Authoring/Studio/Qt3DStudio.pro
@@ -413,6 +413,19 @@ macos:!isEmpty(QMAKE_LIBS_FBX) {
QMAKE_BUNDLE_DATA += fbxsdk
}
+macos: {
+ qtstudio3d.files = $$absolute_path($$LIBDIR)/QtStudio3D.framework
+ qtstudio3d.path = Contents/Frameworks
+
+ studioruntime.files = $$absolute_path($$LIBDIR)/libqt3dsruntime.1.dylib
+ studioruntime.path = Contents/Frameworks
+
+ qmlstreamer.files = $$absolute_path($$LIBDIR)/libqt3dsqmlstreamer.1.dylib
+ qmlstreamer.path = Contents/Frameworks
+
+ QMAKE_BUNDLE_DATA += qtstudio3d studioruntime qmlstreamer
+}
+
macos {
QMAKE_INFO_PLIST = Info.plist
}