diff options
author | Määttä Antti <antti.maatta@qt.io> | 2017-11-30 12:41:44 +0200 |
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committer | Antti Määttä <antti.maatta@qt.io> | 2018-01-10 12:41:04 +0000 |
commit | a15e4a54f78e330c613a2e63d8004169c05d94be (patch) | |
tree | 5f3f58b9a0cc2a1dd547ccc3276f28c49fa7c9cf /src/Runtime/Qt3DSRuntimeStatic | |
parent | 16185339fc737bfabb415265cdc9beef7146407e (diff) |
Improve custom material GLES2 support
Implement light shader property setting for custom materials when constant
buffers are not supported. Remove floating point .f from glsllib.
Task-number: QT3DS-36
Change-Id: I30df0ef8841daaa166910c2384613a1c9f4e6b46
Reviewed-by: Janne Koskinen <janne.p.koskinen@qt.io>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Diffstat (limited to 'src/Runtime/Qt3DSRuntimeStatic')
-rw-r--r-- | src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro b/src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro index 9836a500..d915897b 100644 --- a/src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro +++ b/src/Runtime/Qt3DSRuntimeStatic/Qt3DSRuntimeStatic.pro @@ -481,7 +481,8 @@ HEADERS += \ ../Source/Engine/Include/Qt3DSEGLWindowSystem.h \ ../Source/Engine/Include/Qt3DSPluginDLL.h \ ../Source/Engine/Include/Qt3DSWindowSystem.h \ - ../Source/Qt3DSRuntimeRender/Include/Qt3DSRenderContextCore.h + ../Source/Qt3DSRuntimeRender/Include/Qt3DSRenderContextCore.h \ + ../Source/Qt3DSRuntimeRender/Include/Qt3DSRenderLightConstantProperties.h win32 { SOURCES += \ |