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author | Miikka Heikkinen <miikka.heikkinen@qt.io> | 2019-06-03 14:00:07 +0300 |
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committer | Miikka Heikkinen <miikka.heikkinen@qt.io> | 2019-06-03 14:01:18 +0300 |
commit | 01cfc8025119609803b3fc00b1e8ca5bc56e84d0 (patch) | |
tree | c41480bbb06377f3a79d13c465a53435cccb9de4 /src/Runtime/ogl-runtime/src/render/Qt3DSRenderIndexBuffer.h | |
parent | c36739204786bd90df6e2ef5a8be78c980240bdd (diff) | |
parent | 089d283afb8cde5024e60c29eeeeefc5c3c80543 (diff) |
Merge branch '2.4'
Change-Id: Ib7de8e52a477c06599ced87bb973a5abd25549c4
Diffstat (limited to 'src/Runtime/ogl-runtime/src/render/Qt3DSRenderIndexBuffer.h')
-rw-r--r-- | src/Runtime/ogl-runtime/src/render/Qt3DSRenderIndexBuffer.h | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderIndexBuffer.h b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderIndexBuffer.h new file mode 100644 index 00000000..6b9c4711 --- /dev/null +++ b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderIndexBuffer.h @@ -0,0 +1,138 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_RENDER_INDEX_BUFFER_H +#define QT3DS_RENDER_INDEX_BUFFER_H +#include "render/Qt3DSRenderDataBuffer.h" +#include "render/Qt3DSRenderDrawable.h" + +namespace qt3ds { +class NVFoundationBase; +} + +namespace qt3ds { +namespace render { + + // forward declaration + class NVRenderContextImpl; + + class NVRenderIndexBuffer : public NVRenderDataBuffer, public NVRenderDrawable + { + public: + /** + * @brief constructor + * + * @param[in] context Pointer to context + * @param[in] size Size of the buffer + * @param[in] componentType Size of the buffer + * @param[in] usage Usage of the buffer (e.g. static, dynamic...) + * @param[in] data A pointer to the buffer data that is allocated by the + * application. + * + * @return No return. + */ + NVRenderIndexBuffer(NVRenderContextImpl &context, size_t size, + NVRenderComponentTypes::Enum componentType, + NVRenderBufferUsageType::Enum usageType, NVDataRef<QT3DSU8> data); + + ///< destruvtor + ~NVRenderIndexBuffer(); + + /** + * @brief get the component type (QT3DSU8, QT3DSU16) + * + * @return the component type + */ + virtual NVRenderComponentTypes::Enum GetComponentType() const { return m_ComponentType; } + + /** + * @brief get the index count + * + * @return actual index count + */ + virtual QT3DSU32 GetNumIndices() const; + + /** + * @brief bind the buffer bypasses the context state + * + * @return no return. + */ + void Bind() override; + + /** + * @brief draw the buffer + * + * @param[in] drawMode draw mode (e.g Triangles...) + * @param[in] count vertex count + * @param[in] offset start offset in byte + * + * @return no return. + */ + void Draw(NVRenderDrawMode::Enum drawMode, QT3DSU32 count, QT3DSU32 offset) override; + + /** + * @brief draw the buffer via indirec draw buffer setup + * + * @param[in] drawMode draw mode (e.g Triangles...) + * @param[in] offset byte offset into the bound drawIndirectBuffer see + * NVRenderDrawIndirectBuffer + * + * @return no return. + */ + virtual void DrawIndirect(NVRenderDrawMode::Enum drawMode, QT3DSU32 offset); + + /** + * @brief get the backend object handle + * + * @return the backend object handle. + */ + NVRenderBackend::NVRenderBackendBufferObject GetBuffertHandle() const override + { + return m_BufferHandle; + } + + // this will be obsolete + const void *GetImplementationHandle() const override + { + return reinterpret_cast<void *>(m_BufferHandle); + } + + static NVRenderIndexBuffer *Create(NVRenderContextImpl &context, + NVRenderBufferUsageType::Enum usageType, + NVRenderComponentTypes::Enum componentType, size_t size, + NVConstDataRef<QT3DSU8> bufferData); + + private: + NVRenderComponentTypes::Enum m_ComponentType; ///< component type (QT3DSU8, QT3DSU16) + }; +} +} + +#endif |