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author | Tomi Korpipaa <tomi.korpipaa@qt.io> | 2019-04-04 10:21:51 +0300 |
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committer | Tomi Korpipää <tomi.korpipaa@qt.io> | 2019-04-04 11:11:59 +0000 |
commit | c627989061ecb728765eb427b0d17307d4abcc65 (patch) | |
tree | 4f9cfbb2a11aa25ccca403e9a2b79f781003d36f /src/Runtime/res/DataModelMetadata | |
parent | 736181801ed5b70138a1e97f341120de61258116 (diff) |
Add support for selecting shadow casters
Editor and OpenGL runtime implementation. Qt3D runtime
implementation is done in a separate commit.
Task-number: QT3DS-3269
Change-Id: I26e2aa3041acaaef36cc103cc4039a0c4ea1df73
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Diffstat (limited to 'src/Runtime/res/DataModelMetadata')
-rw-r--r-- | src/Runtime/res/DataModelMetadata/en-us/MetaData.xml | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/src/Runtime/res/DataModelMetadata/en-us/MetaData.xml b/src/Runtime/res/DataModelMetadata/en-us/MetaData.xml index 1c6fe22c..dfc1ccfa 100644 --- a/src/Runtime/res/DataModelMetadata/en-us/MetaData.xml +++ b/src/Runtime/res/DataModelMetadata/en-us/MetaData.xml @@ -287,10 +287,17 @@ <Property name="referencedmaterial" formalName="Referenced Material" description="Material to use all settings from" type="ObjectRef" category="Material" /> </ReferencedMaterial> <Model> - <!--<Property name="name" formalName="Name" description="Object name" type="String" default="Model" hidden="False" /> - <Property name="eyeball" formalName="Visible" description="Item visibility" type="Boolean" default="True" hidden="False" />--> - <Property name="sourcepath" formalName="Mesh" description="Geometry to use for this model" type="Mesh" /> - <Property name="poseroot" hidden="True" type="Long" default="-1" /> + <!-- Basic Properties --> + <Property name="name" formalName="Name" description="Object name" type="String" default="Light" hidden="False" category="Basic Properties" /> + <Property name="eyeball" formalName="Visible" description="Item visibility" type="Boolean" default="True" hidden="False" controllable="True" category="Basic Properties" /> + <Property name="opacity" formalName="Opacity" min="0" max="100" default="100" hidden="True" category="Basic Properties" /> + <Property name="position" formalName="Position" description="Location in local space" type="Vector" category="Basic Properties" /> + <Property name="rotation" formalName="Rotation" description="Rotation around local axes" type="Rotation" category="Basic Properties" /> + <Property name="scale" formalName="Scale" description="Size adjustments along local axes" type="Vector" default="1 1 1" category="Basic Properties" /> + <Property name="pivot" formalName="Pivot" description="Offset of the contents away from the local center" type="Vector" category="Basic Properties" /> + <Property name="sourcepath" formalName="Mesh" description="Geometry to use for this model" type="Mesh" category="Model"/> + <Property name="shadowcaster" formalName="Cast Shadows" description="Whether the model is a shadow caster or not" type="Boolean" default="True" category="Model"/> + <Property name="poseroot" hidden="True" type="Long" default="-1" category="Model"/> <!--<Property name="tessellation" formalName="Tessellation Mode" description="Type of tessellation to subdivide\nthe geometry" list="None:Linear:Phong:NPatch" default="None" /> <Property name="edgetess" formalName="Edge Tessellation" description="Max Tessellation amount" min="1" max="64" default="4" /> <Property name="innertess" formalName="Inner Tessellation" description="Min Tessellation amount" min="1" max="64" default="4" />--> |