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authorOswald Buddenhagen <oswald.buddenhagen@qt.io>2017-10-06 11:49:09 +0000
committerOswald Buddenhagen <oswald.buddenhagen@qt.io>2017-10-06 16:58:43 +0200
commit07840524085bd1785b8f9142b03d942f678c5c51 (patch)
tree499c1674fdd1b3e0c07688d8e4e56748dfea2ca3 /src/Runtime/res/effectlib/perlinNoiseTexture.glsllib
Initial import
Diffstat (limited to 'src/Runtime/res/effectlib/perlinNoiseTexture.glsllib')
-rw-r--r--src/Runtime/res/effectlib/perlinNoiseTexture.glsllib11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/Runtime/res/effectlib/perlinNoiseTexture.glsllib b/src/Runtime/res/effectlib/perlinNoiseTexture.glsllib
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+++ b/src/Runtime/res/effectlib/perlinNoiseTexture.glsllib
@@ -0,0 +1,11 @@
+texture_return perlinNoiseTexture( in texture_coordinate_info uvw, in vec3 color1, in vec3 color2, in float size, in bool applyMarble, in bool applyDent
+ , in float noisePhase, in int noiseLevels, in bool absoluteNoise, in vec3 noiseDistortion
+ , in float noiseThresholdHigh, in float noiseThresholdLow, in float noiseBands )
+{
+ float noise = perlinNoise( uvw.position / size, noisePhase, noiseLevels, noiseDistortion, absoluteNoise
+ , applyMarble, applyDent, noiseBands, noiseThresholdLow, noiseThresholdHigh );
+ texture_return tr;
+ tr.tint = mix( color1, color2, noise );
+ tr.mono = average( tr.tint );
+ return( tr );
+}