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Diffstat (limited to 'doc/src/03-studio/4-basic-objects-palette.qdoc')
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1 files changed, 19 insertions, 0 deletions
diff --git a/doc/src/03-studio/4-basic-objects-palette.qdoc b/doc/src/03-studio/4-basic-objects-palette.qdoc index 9da6ff8e..a45bdf67 100644 --- a/doc/src/03-studio/4-basic-objects-palette.qdoc +++ b/doc/src/03-studio/4-basic-objects-palette.qdoc @@ -113,6 +113,25 @@ of the following: This will create a group and move the selected objects into the group. \endlist +\section1 Signal + +\table + \row + \li \image Studio-Basic-Signal.png +\endtable + +A signal is a lightweight object specifically designed for triggering actions +during timeline animations. When signal object is created, it automatically +adds also initial \c{onActivate} action which gets triggered at the beginning +of signal timeline. Signals can also contain \c{onDeactivate} actions which +are triggered at the end of signal timeline. If an object contains these +actions, its timeline bar contains markers at the beginning (\c{onActivate}) +and/or end (\c{onDeactivate}). + +\note Signal time bar length should be long enough (say 100ms) to make sure +it becomes active even on less performant target hardware. Too short +time bar might be skipped leading to actions not being triggered. + \section1 Text \table |