diff options
Diffstat (limited to 'doc/src/whatsnew.qdoc')
-rw-r--r-- | doc/src/whatsnew.qdoc | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/doc/src/whatsnew.qdoc b/doc/src/whatsnew.qdoc new file mode 100644 index 00000000..5a68ce67 --- /dev/null +++ b/doc/src/whatsnew.qdoc @@ -0,0 +1,64 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:FDL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Free Documentation License Usage +** Alternatively, this file may be used under the terms of the GNU Free +** Documentation License version 1.3 as published by the Free Software +** Foundation and appearing in the file included in the packaging of +** this file. Please review the following information to ensure +** the GNU Free Documentation License version 1.3 requirements +** will be met: https://www.gnu.org/licenses/fdl-1.3.html. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + +\title What's New +\page whatsnew.html + +\section1 New Features in Qt 3D Studio 2.8 + +\section2 Image Filtering + +It is now possible to specify +\l{studio-inspector-palette.html#Image Properties}{minification and magnification filters} for +the Images. This enables mipmapping for the textures. + +\section2 Custom Material and Effect Textures + +The Custom Material and Effect Textures have been converted to use Images. This means that the same +image properties as previously only available for the standard materials can now be used to change +the texture properties for the user-defined shaders. In order to support the image transformation, +new per-texture uniforms and functions have been added to access transformed texture coordinates and +texture sample. See \l{custom-material-reference.html#Accessing Textures with Image Transformations} +{Accessing Textures with Image Transformations} how to use them in the shaders. + +When old presentation is opened for the first time with Studio Editor, it needs to convert +the old texture paths into Images. If the presentation has sub-presentations they should be opened +separately to ensure that the whole presentation has the same presentation version. + +Controlling the Custom property texture using API has been changed to reflect this change. They +can now be controlled the same way as standard material textures. +See \l {custom-materials-effects.html#Controlling Custom Properties}{Controlling Custom Properties} +for more details. + +\section2 Timeline Signals + +It is now possible to trigger actions from timeline using the new +\l{studio-basic-objects-palette.html#Signal}{Signal} type. + +*/ |