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Diffstat (limited to 'src/Authoring/Qt3DStudio/Palettes/Inspector/InspectableBase.h')
-rw-r--r-- | src/Authoring/Qt3DStudio/Palettes/Inspector/InspectableBase.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/Authoring/Qt3DStudio/Palettes/Inspector/InspectableBase.h b/src/Authoring/Qt3DStudio/Palettes/Inspector/InspectableBase.h new file mode 100644 index 00000000..fa21b57e --- /dev/null +++ b/src/Authoring/Qt3DStudio/Palettes/Inspector/InspectableBase.h @@ -0,0 +1,54 @@ +/**************************************************************************** +** +** Copyright (C) 1999-2002 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#ifndef INSPECTABLEBASE_H +#define INSPECTABLEBASE_H + +class CInspectorGroup; + +#include "StudioObjectTypes.h" +#include "Qt3DSString.h" +#include "Qt3DSDMHandles.h" + + // Parent class of Inspectable types that will appear in the Inspector Palette. +class CInspectableBase +{ +public: + CInspectableBase() {} + virtual ~CInspectableBase() {} + + virtual EStudioObjectType getObjectType() const = 0; + virtual Q3DStudio::CString getName() = 0; + virtual long getGroupCount() const = 0; + virtual CInspectorGroup *getGroup(long inIndex) = 0; + virtual bool isValid() const = 0; + virtual bool isMaster() const = 0; + virtual qt3dsdm::Qt3DSDMInstanceHandle getInstance() const = 0; +}; + +#endif // INSPECTABLEBASE_H |