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+/****************************************************************************
+**
+** Copyright (C) 1999-2002 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef INSPECTABLEBASE_H
+#define INSPECTABLEBASE_H
+
+class CInspectorGroup;
+
+#include "StudioObjectTypes.h"
+#include "Qt3DSString.h"
+#include "Qt3DSDMHandles.h"
+
+ // Parent class of Inspectable types that will appear in the Inspector Palette.
+class CInspectableBase
+{
+public:
+ CInspectableBase() {}
+ virtual ~CInspectableBase() {}
+
+ virtual EStudioObjectType getObjectType() const = 0;
+ virtual Q3DStudio::CString getName() = 0;
+ virtual long getGroupCount() const = 0;
+ virtual CInspectorGroup *getGroup(long inIndex) = 0;
+ virtual bool isValid() const = 0;
+ virtual bool isMaster() const = 0;
+ virtual qt3dsdm::Qt3DSDMInstanceHandle getInstance() const = 0;
+};
+
+#endif // INSPECTABLEBASE_H