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+/****************************************************************************
+**
+** Copyright (C) 2002 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//==============================================================================
+// Prefix
+//==============================================================================
+#ifndef INCLUDED_VIEW_MANAGER_H
+#define INCLUDED_VIEW_MANAGER_H 1
+
+//==============================================================================
+// Includes
+//==============================================================================
+#include <QtWidgets/qdockwidget.h>
+#include <QtCore/qobject.h>
+
+//==============================================================================
+// Forwards
+//==============================================================================
+class CMainFrame;
+class WidgetControl;
+class TimeLineToolbar;
+class TimelineView;
+class ProjectView;
+class TimelineWidget;
+class SceneCameraView;
+
+QT_FORWARD_DECLARE_CLASS(QDockWidget)
+
+//==============================================================================
+/**
+ * @class CPaletteManager
+ */
+class CPaletteManager : public QObject
+{
+ Q_OBJECT
+public:
+ enum EControlTypes {
+ CONTROLTYPE_NONE = 0,
+ CONTROLTYPE_ACTION,
+ CONTROLTYPE_BASICOBJECTS,
+ CONTROLTYPE_INSPECTOR,
+ CONTROLTYPE_SLIDE,
+ CONTROLTYPE_TIMELINE,
+ CONTROLTYPE_PROJECT,
+ CONTROLTYPE_SCENECAMERA,
+ };
+
+protected:
+ typedef std::map<long, QDockWidget *> TControlMap;
+
+protected:
+ CMainFrame *m_MainFrame;
+ TControlMap m_ControlList;
+
+ QDockWidget *m_basicObjectsDock;
+ QDockWidget *m_projectDock;
+ QDockWidget *m_slideDock;
+ QDockWidget *m_timelineQmlDock;
+ QDockWidget *m_timelineDock;
+ QDockWidget *m_actionDock;
+ QDockWidget *m_inspectorDock;
+ QDockWidget *m_cameraDock;
+
+ TimelineView *m_timelineView;
+ ProjectView *m_projectView = nullptr;
+ TimelineWidget *m_timelineWidget;
+ SceneCameraView *m_cameraWidget;
+
+public:
+ CPaletteManager(CMainFrame *inMainFrame, QObject *parent = nullptr);
+ virtual ~CPaletteManager();
+
+ // Access
+ void HideControl(long inType);
+ bool IsControlVisible(long inType) const;
+ void ShowControl(long inType);
+ void ToggleControl(long inType);
+ QDockWidget *GetControl(long inType) const;
+ QWidget *getFocusWidget() const;
+ bool tabNavigateFocusedWidget(bool tabForward);
+ ProjectView *projectView() const;
+
+ // Commands
+ void EnablePalettes(bool enable = true);
+};
+
+#endif // INCLUDED_VIEW_MANAGER_H