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diff --git a/src/Authoring/Qt3DStudio/Palettes/Timeline/Bindings/Qt3DSDMTimelineKeyframe.h b/src/Authoring/Qt3DStudio/Palettes/Timeline/Bindings/Qt3DSDMTimelineKeyframe.h
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+/****************************************************************************
+**
+** Copyright (C) 2008 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef QT3DSDM_KEYFRAME_H
+#define QT3DSDM_KEYFRAME_H
+
+#include "IKeyframe.h"
+
+// Data model specific
+#include "Qt3DSDMHandles.h"
+
+class IDoc;
+class CDoc;
+class CCmdBatch;
+struct Keyframe;
+
+class Qt3DSDMTimelineKeyframe : public IKeyframe
+{
+public:
+ typedef std::vector<qt3dsdm::Qt3DSDMKeyframeHandle> TKeyframeHandleList;
+
+ Qt3DSDMTimelineKeyframe(IDoc *inDoc);
+ virtual ~Qt3DSDMTimelineKeyframe() override;
+
+ // IKeyframe
+ bool IsSelected() const override;
+ long GetTime() const override;
+ void SetTime(const long inNewTime) override;
+ void SetDynamic(bool inIsDynamic) override;
+ Keyframe *getUI() override;
+ void setUI(Keyframe *kfUI) override;
+ bool IsDynamic() const override;
+
+ void AddKeyframeHandle(qt3dsdm::Qt3DSDMKeyframeHandle inHandle);
+ bool HasKeyframeHandle(qt3dsdm::Qt3DSDMKeyframeHandle inHandle) const;
+ void SetSelected(bool inSelected);
+ void GetKeyframeHandles(TKeyframeHandleList &outList) const;
+
+private:
+ TKeyframeHandleList m_KeyframeHandles; // channels handles of the animated property
+ CDoc *m_Doc = nullptr;
+ bool m_Selected = false;
+ Keyframe *m_ui = nullptr;
+};
+
+#endif // QT3DSDM_KEYFRAME_H