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+/****************************************************************************
+**
+** Copyright (C) 2006 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef QT3DS_STUDIO_PATH_WIDGET_H
+#define QT3DS_STUDIO_PATH_WIDGET_H
+#pragma once
+#include "StudioWidget.h"
+#include "Qt3DSDMHandles.h"
+#include "StudioPickValues.h"
+
+namespace qt3ds {
+namespace widgets {
+
+ class IPathWidget : public IStudioWidgetBase
+ {
+ public:
+ qt3ds::studio::SStudioPickValue PickIndexToPickValue(QT3DSU32 inPickIndex) override = 0;
+ static IPathWidget &CreatePathWidget(NVAllocatorCallback &inAlloc,
+ IQt3DSRenderContext &inRenderContext);
+ };
+}
+}
+
+#endif