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-rw-r--r--src/Authoring/Studio/Application/StudioInstance.cpp86
1 files changed, 86 insertions, 0 deletions
diff --git a/src/Authoring/Studio/Application/StudioInstance.cpp b/src/Authoring/Studio/Application/StudioInstance.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2002 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "stdafx.h"
+#include "StudioInstance.h"
+#include "StudioPreferences.h"
+
+// using namespace Q3DStudio; <-- Do not do this here because it will conflict with CList and make
+// the template generator go blah
+
+CProductInstance *CStudioInstance::GenerateProductInstance()
+{
+ CProductInstance *theRetVal = new CProductInstance("UIComposer Studio");
+ // CProductInstance* theClient = new CProductInstance( "Client" );
+
+ // theRetVal->AddProduct( "AKPluWAV.dll" );
+ // theRetVal->AddProduct( "AKPluIMG.dll" );
+ // theRetVal->AddProduct( "AKPlu3DS.dll" );
+ // This section will soon be a call into the client dll
+ /*
+ theClient->AddProduct( "AKCore.dll" );
+ theClient->AddProduct( "AKCorENU.dll" );
+ theClient->AddProduct( "AKProENU.dll" );
+ theRetVal->AddInstance( theClient );
+ */
+
+ long theMajorVersion = 0;
+ long theMinorVersion = 0;
+ long theIterationNumber = 0;
+ long theBuildNumber = 0;
+ Q3DStudio::CString theUnparsedNumber;
+ Q3DStudio::CString theStudioVersion = CStudioPreferences::GetVersionString();
+
+ int theIndex = theStudioVersion.Find('.');
+ if (theIndex != Q3DStudio::CString::ENDOFSTRING) {
+ theUnparsedNumber = theStudioVersion.Extract(0, theIndex);
+ theMajorVersion = atoi(theUnparsedNumber.GetCharStar());
+ theStudioVersion = theStudioVersion.Extract(theIndex + 1);
+ }
+
+ theIndex = theStudioVersion.Find('.');
+ if (theIndex != Q3DStudio::CString::ENDOFSTRING) {
+ theUnparsedNumber = theStudioVersion.Extract(0, theIndex);
+ theMinorVersion = atoi(theUnparsedNumber.GetCharStar());
+ theStudioVersion = theStudioVersion.Extract(theIndex + 1);
+ }
+
+ theIndex = theStudioVersion.Find('.');
+ if (theIndex != Q3DStudio::CString::ENDOFSTRING) {
+ theUnparsedNumber = theStudioVersion.Extract(0, theIndex);
+ theIterationNumber = atoi(theUnparsedNumber.GetCharStar());
+ theStudioVersion = theStudioVersion.Extract(theIndex + 1);
+ }
+
+ theBuildNumber = atoi(theStudioVersion.GetCharStar());
+
+ theRetVal->AddProduct("Studio.exe", theMajorVersion, theMinorVersion, theIterationNumber,
+ theBuildNumber);
+ return theRetVal;
+}