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+/****************************************************************************
+**
+** Copyright (C) 2005 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//==============================================================================
+// Prefix
+//==============================================================================
+#ifndef INCLUDED_LIST_BOX_ITEM_H
+#define INCLUDED_LIST_BOX_ITEM_H 1
+
+#pragma once
+
+//==============================================================================
+// Includes
+//==============================================================================
+#include "Control.h"
+#include "FlowLayout.h"
+#include "Multicaster.h"
+
+//==============================================================================
+// Forwards
+//==============================================================================
+class CRenderer;
+class CListBoxItem;
+
+//==============================================================================
+// Functor
+//==============================================================================
+GENERIC_FUNCTOR_2(CListBoxSelectionListener, OnSelectItem, CListBoxItem *, long);
+
+//==============================================================================
+/**
+ * abstract CListBoxItem base class that all other ListBoxItem classes
+ * must inherit from. e.g. CListBoxStringItem, CActionListBoxItem
+ */
+class CListBoxItem : public CControl
+{
+public:
+ CListBoxItem();
+ virtual ~CListBoxItem();
+
+ DEFINE_OBJECT_COUNTER(CListBoxItem)
+
+ virtual Q3DStudio::CString GetString() = 0; ///< returns the string representation of this item
+
+ void Draw(CRenderer *inRenderer) override;
+ bool OnMouseDown(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
+ void OnParentChanged(CControl *inParent) override;
+ void SetMinimumSize(CPt inSize) override;
+
+ virtual void SetSelectedState(bool inSelected);
+ virtual void RecalcMinimumSize();
+ bool IsSelected() const;
+
+ // Color Accessors / Mutators
+ void SetBorderColor(const CColor &inColor);
+ CColor GetBorderColor() const;
+ void SetBGColorSelected(const CColor &inColor);
+ CColor GetBGColorSelected() const;
+ void SetBGColorUnselected(const CColor &inColor);
+ CColor GetBGColorUnselected() const;
+
+ // SelectionListener methods
+ void AddSelectionListener(CListBoxSelectionListener *inListener);
+ void RemoveSelectionListener(CListBoxSelectionListener *inListener);
+
+protected:
+ bool m_Selected;
+ CColor m_BorderColor;
+ QColor m_BackgroundColorSelected;
+ CColor m_BackgroundColorUnselected;
+ CMulticaster<CListBoxSelectionListener *>
+ m_SelectionListeners; ///< Usually only just the ListBoxControl owning this item
+};
+
+#endif // INCLUDED_LIST_BOX_ITEM_H