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diff --git a/src/Authoring/Studio/Controls/TimeEdit.cpp b/src/Authoring/Studio/Controls/TimeEdit.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2016 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "stdafx.h"
+
+#include "CoreUtils.h"
+#include "TimeEdit.h"
+#include "Renderer.h"
+#include "IDoc.h"
+#include "TimeEditDlg.h"
+
+long DELIMITER_SIZE = 2;
+long MINUTES_SIZE = 28;
+long SECONDS_SIZE = 20;
+long MILLIS_SIZE = 28;
+
+CTimeEdit::CTimeEdit(IDoc *inDoc)
+ : m_Time(0)
+ , m_MinimumTime(0)
+ , m_MaximumTime(LONG_MAX)
+{
+ AddChild(&m_Minutes);
+ AddChild(&m_Seconds);
+ AddChild(&m_Millis);
+ m_Doc = inDoc;
+}
+
+CTimeEdit::~CTimeEdit()
+{
+}
+long CTimeEdit::GetTime()
+{
+ return m_Time;
+}
+
+//=============================================================================
+/**
+ * OnMouseDown: Displays a time edit dialog, when the user clicks on the time edit box.
+ * @param inPoint stores the point clicked
+ * @param inFlags stores the control keys pressed
+ */
+bool CTimeEdit::OnMouseDown(CPt inPoint, Qt::KeyboardModifiers inFlags)
+{
+ Q_UNUSED(inPoint);
+ Q_UNUSED(inFlags);
+
+ CTimeEditDlg theTimeEditDlg;
+ theTimeEditDlg.ShowDialog(m_Time, 0, m_Doc, PLAYHEAD);
+ return true;
+}
+
+void CTimeEdit::SetSize(CPt inSize)
+{
+ CControl::SetSize(inSize);
+
+ inSize.x -= DELIMITER_SIZE * 2;
+
+ m_Minutes.SetPosition(CPt(0, 0));
+ m_Minutes.SetAbsoluteSize(CPt(MINUTES_SIZE, inSize.y));
+ m_Minutes.SetAlignment(CTextEdit::RIGHT);
+ m_Minutes.SetNumDecimalPlaces(0);
+ m_Minutes.AddCommitListener(this);
+ m_Minutes.SetMin(0);
+
+ m_Seconds.SetPosition(CPt(MINUTES_SIZE + DELIMITER_SIZE, 0));
+ m_Seconds.SetAbsoluteSize(CPt(SECONDS_SIZE, inSize.y));
+ m_Seconds.SetAlignment(CTextEdit::LEFT);
+ m_Seconds.SetFixedPlaces(2);
+ m_Seconds.SetNumDecimalPlaces(0);
+ m_Seconds.AddCommitListener(this);
+ m_Seconds.SetMin(0);
+
+ m_Millis.SetPosition(CPt(MINUTES_SIZE + SECONDS_SIZE + DELIMITER_SIZE * 2, 0));
+ m_Millis.SetAbsoluteSize(CPt(MILLIS_SIZE, inSize.y));
+ m_Millis.SetAlignment(CTextEdit::LEFT);
+ m_Millis.SetFixedPlaces(3);
+ m_Millis.SetNumDecimalPlaces(0);
+ m_Millis.AddCommitListener(this);
+ m_Millis.SetMin(0);
+}
+
+//=============================================================================
+/**
+ * Draw this time.
+ * @param inRenderer the renderer to draw to.
+ */
+
+void CTimeEdit::Draw(CRenderer *inRenderer)
+{
+ // Fill in the background, otherwise we'll have junk left over from before
+ CRct theRect(GetSize());
+ inRenderer->FillSolidRect(theRect, m_BackgroundColor);
+ const float yPos = GetSize().y - 3;
+ inRenderer->PushPen(CStudioPreferences::GetRulerTickColor());
+ inRenderer->DrawText(static_cast<float>(m_Seconds.GetPosition().x - DELIMITER_SIZE - 1), yPos,
+ ":");
+ inRenderer->DrawText(static_cast<float>(m_Millis.GetPosition().x - DELIMITER_SIZE - 1), yPos,
+ ".");
+}
+
+//=============================================================================
+/**
+ * Set the text background color for this component.
+ * @param inColor the background color for this.
+ */
+void CTimeEdit::SetBackgroundColor(const CColor &inColor)
+{
+ m_BackgroundColor = inColor;
+
+ m_Minutes.SetBGColorNoFocus(inColor);
+ m_Seconds.SetBGColorNoFocus(inColor);
+ m_Millis.SetBGColorNoFocus(inColor);
+}
+
+//=============================================================================
+/**
+ * Lame, yes. Basically gets the estimated width of this control.
+ */
+long CTimeEdit::GetWidth()
+{
+ return MINUTES_SIZE + SECONDS_SIZE + MILLIS_SIZE + DELIMITER_SIZE * 2;
+}
+
+//=============================================================================
+/**
+ * Set the time displayed by this control.
+ * This will make sure the time is in the proper ranges then set it to the
+ * value.
+ * @param inTime the new time value for this control.
+ */
+void CTimeEdit::SetTime(long inTime)
+{
+ m_Time = inTime;
+
+ m_Minutes.SetData((float)(m_Time / (1000 * 60)));
+ m_Seconds.SetData((float)((m_Time / 1000) % 60));
+ m_Millis.SetData((float)(m_Time % 1000));
+ Invalidate();
+}
+
+void CTimeEdit::OnSetData(CControl *inControl)
+{
+ Q_UNUSED(inControl);
+
+ long theTime = ::dtol(m_Millis.GetData()) + ::dtol(m_Seconds.GetData() * 1000)
+ + ::dtol(m_Minutes.GetData() * 60 * 1000);
+
+ m_TimeListeners.FireEvent(&CTimeEditChangeListener::OnTimeChanged, theTime);
+}
+
+//=============================================================================
+/**
+ * Add a listener to this control for when the time changes.
+ * @param inListener the listener to be added to this control.
+ */
+void CTimeEdit::AddTimeChangeListener(CTimeEditChangeListener *inListener)
+{
+ m_TimeListeners.AddListener(inListener);
+}
+
+//=============================================================================
+/**
+ * Remove a time change listener from this control.
+ * @param inListener the listener to be removed from this control.
+ */
+void CTimeEdit::RemoveTimeChangeListener(CTimeEditChangeListener *inListener)
+{
+ m_TimeListeners.RemoveListener(inListener);
+}