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+/****************************************************************************
+**
+** Copyright (C) 1999-2003 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef INCLUDED_DROPTARGET
+#define INCLUDED_DROPTARGET
+
+#pragma once
+
+//==============================================================================
+// Includes
+//==============================================================================
+#include "StudioObjectTypes.h"
+#include "UICDMHandles.h"
+
+class CDropSource;
+class CStudioApp;
+
+class CDropTarget
+{
+protected:
+ UICDM::CUICDMInstanceHandle m_Instance;
+ long m_ObjectType;
+
+public:
+ CDropTarget();
+ virtual ~CDropTarget() {}
+
+ virtual bool Accept(CDropSource &inSource) = 0;
+ virtual bool Drop(CDropSource &inSource) = 0;
+ virtual long GetObjectType() = 0;
+
+ virtual void SetInstance(UICDM::CUICDMInstanceHandle inInstance) { m_Instance = inInstance; }
+ virtual UICDM::CUICDMInstanceHandle GetInstance() { return m_Instance; }
+
+ virtual bool IsRelative(UICDM::CUICDMInstanceHandle) { return false; }
+ virtual bool IsSelf(UICDM::CUICDMInstanceHandle) { return false; }
+ virtual bool IsMaster() { return false; }
+ virtual bool CanAddToMaster();
+};
+
+#endif \ No newline at end of file