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-/****************************************************************************
-**
-** Copyright (C) 2016 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef INCLUDED_PASTE_KEYFRAME_COMMAND_HELPER_H
-#define INCLUDED_PASTE_KEYFRAME_COMMAND_HELPER_H 1
-
-#pragma once
-
-//==============================================================================
-// Include
-//==============================================================================
-#include "CmdDataModelInsertKeyframe.h"
-#include "Qt3DSDMPropertyDefinition.h"
-#include "Qt3DSDMDataCore.h"
-
-// This caches all copied keyframes' time and data, for a paste action.
-// This has to deal with the actual data and not keyframe handles, because a prior Cut can
-// invalidate those handles.
-class CPasteKeyframeCommandHelper
-{
-protected:
- typedef std::vector<CCmdDataModelInsertKeyframe::STimeKeyframeData> TCopiedKeyframeList;
- TCopiedKeyframeList m_CopiedKeyframeList;
-
-public: // Construction
- CPasteKeyframeCommandHelper() {}
- ~CPasteKeyframeCommandHelper() {}
-
- // inTime should be relative to the earliest keyframe time in this list
- void AddKeyframeData(qt3dsdm::Qt3DSDMPropertyHandle inProperty, float inKeyframeTime,
- qt3dsdm::SGetOrSetKeyframeInfo *inInfos, size_t inInfoCount)
- {
- m_CopiedKeyframeList.push_back(CCmdDataModelInsertKeyframe::STimeKeyframeData(
- inProperty, inKeyframeTime, inInfos, inInfoCount));
- }
-
- bool HasCopiedKeyframes() const { return !m_CopiedKeyframeList.empty(); }
-
- // Triggered by a "Paste Keyframe" action
- // Note: The logic is based on what the Animation Manager in the old system used to do.
- // 1. The condition for paste to occur is that the property name matches.
- // The old data model has a limitation that if the destination property is a linked property,
- // the source has to come from the same instance, most likely a easy way out than to deal with
- // with having to 'sync' all linked animation tracks.
- // but that is not an issue in the new data model.
- //
- // 2. The first pasted keyframe is at current view time and the rest are offset accordingly.
- CCmdDataModelInsertKeyframe *GetCommand(CDoc *inDoc, long inTimeOffsetInMilliseconds,
- qt3dsdm::Qt3DSDMInstanceHandle inTargetInstance)
- {
- using namespace qt3dsdm;
-
- CCmdDataModelInsertKeyframe *theInsertKeyframesCommand = nullptr;
- TCopiedKeyframeList::iterator theIter = m_CopiedKeyframeList.begin();
- qt3dsdm::IPropertySystem *thePropertySystem = inDoc->GetStudioSystem()->GetPropertySystem();
- CClientDataModelBridge *theBridge = inDoc->GetStudioSystem()->GetClientDataModelBridge();
-
- for (; theIter != m_CopiedKeyframeList.end(); ++theIter) {
- TCharStr thePropertyName = thePropertySystem->GetName(theIter->m_Property);
- DataModelDataType::Value thePropertyType =
- thePropertySystem->GetDataType(theIter->m_Property);
- Qt3DSDMPropertyHandle theTargetPropertyHandle =
- theBridge->GetAggregateInstancePropertyByName(inTargetInstance, thePropertyName);
- if (theTargetPropertyHandle.Valid()) // property exists on target
- {
- // sanity check for type match
- DataModelDataType::Value theTargetPropertyType =
- thePropertySystem->GetDataType(theTargetPropertyHandle);
- if (theTargetPropertyType == thePropertyType) {
- // 2. Offset keyframe time by current view time
- double milliseconds = theIter->m_KeyframeTime * 1000.0;
- double theTimeInMilliseconds = milliseconds + inTimeOffsetInMilliseconds;
- float theTimeInSeconds = static_cast<float>(theTimeInMilliseconds / 1000.0);
-
- if (!theInsertKeyframesCommand)
- theInsertKeyframesCommand = new CCmdDataModelInsertKeyframe(
- inDoc, inTargetInstance, theTargetPropertyHandle, theTimeInSeconds,
- theIter->m_Infos, theIter->m_ValidInfoCount);
- else
- theInsertKeyframesCommand->AddKeyframeData(
- theTargetPropertyHandle, theTimeInSeconds, theIter->m_Infos,
- theIter->m_ValidInfoCount);
- }
- }
- }
- return theInsertKeyframesCommand;
- }
-
- void Clear() { m_CopiedKeyframeList.clear(); }
-};
-
-#endif